[QUOTE="Remora133"][QUOTE="DamianAlexander"]
I mean, if you ask me, a game with just a single player campaign isn't worth a buy for me. You might want to consider that shallow, but a game has to seriously bring something new and interesting to the table or else I'm renting it. Something like Assassin's Creed. It was an amazing game, but short. I didn't buy it. And I regret buying Mass Effect because one, I accidental deleted my game file, and two, didn't feel like playing the same story over again. I loved the game, but saying all the evil dialog didn't make the game feel any different as to when I was being a saint.
And I did buy Bioshock, and it was an amazing 10 hour campaign on the hardest difficulty, but I can't say that I'll ever pop it in again because it seriously won't be any different. I've done all I could in it. Maybe I am shallow.
billyd5301
games do not need a multiplayer to be good. dead space and mass effect were amazing and my two favoire games ever. and mass effect is so huge there thats its like playing a new game twice. if you dont think that, you must not appricaite it properly. multiplayer does nothing for a game unless its amazing. if its not, it gets forgotten, and is a waste of time that could have helped the singler player. dont get me wrong, i love multiplayer games, but they are second to singler player games. I think that this is straight on. If you take the total sales of Mass Effect + Dead Space + Bioshock + Assassin's Creed vs. the total sales of Riddck: DA, + Wolfenstein + The Darkness + Turok, I would bet that the first 4 would double the second 4. And what's more interesting is that all of the first 4 games were never heard of, new franchises. Of the last 4, 3 of them were VERY well established for years. Had they spent the time and money on the single player instead of adding boring multiplayer, maybe we would have 4 more great titles. It's hard to say, but it's just the point that single player games can far exceed games with bad multiplayer
I'm not against multiplayer by any means, and I don't want to come accross that way. It just makes more sense to me that a company would sit down and say "Does THIS game really need multiplayer or can we do much better with those resources?"
I see what you're trying to say about a general mass of consumers and I can only really comment on myself. And what I will say about myself is that I'm a huge gamer, and I can knock out many games on their hardest difficulty in a couple days. And sadly, after that I never feel as if the second play through is as satisfying as the first. That's why I will rarely buy a game with a single player campaign that doesn't awe and shock me.
Dead Space is one of those few games that you can say you want to play a second time to getting all your weapons upgraded and to get the best armor. But when it comes down to it, I can't play through a story I already know. It's like watching a movie and then watching it again as soon as you finish it because you didn't get enough. I'm just not that kind of gamer.
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