"The man behind Super Street Fighter 2 Turbo: HD Remix has admitted that the XBLA game-size limit imposed by Microsoft is causing development problems, sparking concern that there may be differences between the XBLA and PSN versions of the game when it is finally released." http://www.videogamer.com/news/30-01-2008-7377.html For the record, XBLA has a 150meg limit while PSN has no limit at all. I imagine this will turn into another "why do we pay for LIVE" thing.
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