[QUOTE="F1sTDaCuffS"]we are in transition right now for next gen. they might say there next gen, but, its 50/50 with 1080p to 1080i. some games have it some don't. meaning, they haven't done the work properly or expected for this many people to play with these setting. in there eyes majority rules. so, if the majority of gamers don't have the best set up why waste the time in giveing that out if it's hardly going to be used.
give you example battlefield 2. it really was a port from xbox. then they patched it. then xbox patched 1080i. if you play the game in 1080p, your going to wind up with 60 fps. which is going to give you more detials. thus hindering your sight. smoke trails, distances, a battle haze, from all the fighting and a lot more shading.
now if you move your setting to 1080i this will knock it down to 30 fps which then will cut out time from battle haze. so, lets say a smoke garnade has a time of .5 seconds. well in 30 fps in a 1080i that smoke will dissipate faster then in a 1080p setting. see people fail to realize that in the FUTURE FIRST PERSON SHOOTERS will be at a disadvantage playing a person on a standard or projection or anything less then hd. because there sets cannot compute the full range of what the game offers.
now pit that vs someone who has 1080p elite with hdmi and 1080p. they got the best stuff but, they'll be at a disadvantage because of the resolution in the 60 frame per second.
now if you have a game like shadowrun this game is truly a next gen game. no motion blurr, and the there is no haze. this game was made with pc in mind too. but, thats the way game should look. on 1080. same as halo 3 its a true HD game. now you take a nightmare like call of juarez this game is new but, it does not have the money behind it to make it a next gen HD game meaning, the shading is bad and you get a lot of motion blurr and HD HAZE. so, it was not made for hd players in mind for multiplayer.
when you have games that are not made in next gen graphic format. i find the best way to get best of both worlds outta your game is to play on a 1080i projection tv if its not a true next gen hd game. this will give you the standard type shading with the hd images. that you need to be a good first person shooter. so, you see there are big differences for people who play with first person shooters. but,
if your not a multiplayer person. this really doesn't apply to you for that fact a first person shooter or third person. because these things can effect your game. most don't realize it and blame it on lag or something else. but, those are the reason you might be losing those close battles in fps multiplayer game. if you cant see the other guy before he see you.
LUK3isH3RE
Does this mean that games will start looking better and better for HD users.
I must say, even though Shadowrun isn't the most graphically impressive game, it does look pretty nice on HD in comparison to some other games.
yes, h3 and shadowrun will set the bar for hd gaming. not that i like halo 3, but, i like what microsoft is doing, its raising the bar for next gen users. but, if yo look at shadowrun, you might say its not the most impressive graphical game, but, you can say there's no haze and no motion blurr and you can make the game rich in color and sharpness based on your hd. between setting 8-10 ten being the max, you can get very detailed on surfaces but, may bring in too much light and distract you. this is true for games that have trees like battlefield two, or something like that. so, you wanna bring your sharpness around 7-8. but, i really am wondering about COD 4 and how its lighting is going to be. thats going to be huge in dark maps. if its a problem and i like the game i will switch back to a 1080i projection tv.
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