I once worked for Bethesda

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gripaddict

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#1 gripaddict
Member since 2019 • 28 Posts

I once worked for Bethesda back in '12, here is a speedrun of Dishonored from my archives to show you how fast I played the games on a daily basis.

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Litchie

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#2 Litchie
Member since 2003 • 36209 Posts

...what's the point of this thread?

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RSM-HQ

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#3  Edited By RSM-HQ
Member since 2009 • 12324 Posts

@Litchie said:

...what's the point of this thread?

To remind people Bethesda is a publisher as well as a developer maybe?

Eitherway Game-Testers do not factually work for a company at anycase, and sharing evidence of game-testing without company approval is factually illegal.

Back on developers. Suppose for a few here it's easy to think all the games suck because Bethesda as a developer have been terrible for sometime. Despite funding and publishing the Dishonored series, The Evil Within series, reboot of D00M, etc.

The quality of that is even becoming questionable as well. I am wondering how much control Bethesda has been forcing onto its other developers recently.

Seeing as Nakamura Ikumi chan was let-go of Tango GameWorks. Noted to be "creative differences with main office Bethesda", and is now back with Platinum Games for the first time since 2007. I have little faith in GhostWire since her departure. She had a heavy hand in both TEW games, and arguably some of the most interesting aspects of those games.

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Archangel3371

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#4 Archangel3371  Online
Member since 2004 • 47025 Posts

Not the place to advertise your YouTube channel.

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xantufrog

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#5 xantufrog  Moderator
Member since 2013 • 17898 Posts

moved to the appropriate forum

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gripaddict

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#7 gripaddict
Member since 2019 • 28 Posts

@RSM-HQ: except this was made with my personal copy the week of release while my "skills" were still hot.

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RSM-HQ

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#8  Edited By RSM-HQ
Member since 2009 • 12324 Posts
@gripaddict said:

@RSM-HQ: except this was made with my personal copy the week of release while my "skills" were still hot.

You could have made that clear in your OP dood. Communication is kind of the point in Games Discussion.

"I once worked for Bethesda" doesn't really communicate "personal copy" or "release week". Frankly I have zero interest in watching that video so text makes or breaks a topic. And came across you tested the game for the company, and I'm starting to guess you didn't even do that.

I mean, what has working for the company got anything to do with your 'speedrun' video then, or evidence for so? Seems like a whole lot of clickbait ser!

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gripaddict

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#9 gripaddict
Member since 2019 • 28 Posts

@RSM-HQ: https://www.mobygames.com/developer/sheet/view/developerId,544453/