I have been getting better at the combat in The Witcher 3. On Death March difficulty, there is some room for error, but most of the exchanges require precision to survive. About a couple hours into Death March mode, a survivalist approach is necessary to play this game. Meditation not recovering health means that supplies must be cared for at all times and there are some if you know where to look.
See for yourself:
As you can see by watching, Geralt is not invincible while evading, so timing might be even more important than it is in a game like Ninja Gaiden Black from the original Xbox. This design of this mechanic is more similar to dodging in Gears of War. The melee is not combo-based; it is more like Batman: Arkham freeflow combat without a combat multiplier and it works beautifully. It is a challenge to learn and I am finding improving fulfilling.
What are your thoughts on combat in this game?
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