If you were a die-hard MOO2 fan, then you might cry tears of joy as you customize your first race.
When MOO3 came out I set aside time to just be at home and play it. I was ready. And it sucked. Really bad. But there was this little ad in the box for Galactic Civ. It was best part about MOO3, so when it came out I bought it and kept my fingers crossed for a faithful clone. It sucked too. No customized ships was a deal breaker.
Along comes GalCiv 2 and I have to say: Finally a true MOO2 clone!!! In a nutshell, if you like turn based empire games or science fiction in general, you can’t go wrong with this game. If you have a burning desire to explore strange new worlds, you cant go wrong with this game. If you were a die-hard MOO2 fan, then you might even cry tears of joy as you customize your first race.
This game is wonderful in every detail but I do have two gripes: The battles are simulated and not tactical. Most of the time tactical battles were a waste of time in MOO2 because tech level and fleet size could win the fight before you began. But it would be nice to see a turn based tactical engine in the game to allow for more unorthodox victories in space.
My other gripe is the music. Its great, but it skips a lot. But, since I patched the game, it seems to have cleared up this minor annoyance by about 95%.
Note: Im adding more gripes about this game for those who didnt agree with my glowing review. The tech tree is no where near as creative as it is in MOO2. I miss stellar converters, death rays, and black hole gens. ALOT. I hope more techs and tactical fighting are added in GalCiv3 and the sound effects could use a little love too.
Bottom line: Best turn based Sci-Fi game ever.