What do you mean you never heard of it? Standard top-down space shooter fails to hold its own.

User Rating: 4.4 | Galactix PC
Galactix is a top-down space shooter on a fixed screen. You pilot a ship in one-dimension, left-to-right, in a manner similar to the classic Galaxian. You face 100 waves of enemy fighters in increasingly difficult waves of five or more small ships, followed by a tenth wave and a mini-boss ship. There are various power-ups available that make your ship significantly more powerful, screen-clearing bombs, and a "claw" that you need to extend to collect the powerups.

Galactix was developed in 1992 by Scott Host of Cygnus Software as a shareware release. Host went on to develop the infamous top-down shooter "Raptor: Call of the Shadows." Host still holds the intellectual property rights to both Galactix and Raptor through Mountain King Studios.

Galactix is presented in stunning VGA graphics (a resolution of 320x200) with 8-bit digital sound effects. The enemies slide slowly and relatively randomly from left to right, occasionally firing missiles or bullets toward the bottom of the screen. The enemies are neither particularly challenging nor artistically inspired.

The game has a modest plot where the player pilots his ship against oncoming waves of the enemy Xidus fleet. There are modest cutscenes with 3D animation typical of 1992 shareware standards.

All in all the game is a simple and relatively mindless top-down space shooter. It lacks content, originality, and variety. However, it does provide for ten or twenty minutes of enjoyable distraction if you are able to get it to work in a DOS emulator.