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    All Classroom Final Exam Answers In Blue Prince

    By Jason Rodriguez on April 25, 2025 at 12:09PM PDT

    GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

    Are you hoping to ace the Classroom final exam in Blue Prince? This might be one of the most arduous tasks in the game. Not only do you need to place down multiple rooms in a single run, but you also need to correctly answer dozens of questions. Fortunately, our guide here has all the tips that you need.

    All correct answers for the Classroom final exam in Blue Prince - Diploma Trophy guide

    To get the Diploma Trophy, you must earn a score of A or higher in the Classroom final exam. This is easier said than done because of various requirements:

    • You must draft nine Classrooms in the manor in a single run.
    • You must complete the final exam within the time limit.
    • Any answer you choose for the exam cannot be changed.

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    Starting out: The Drafting Studio and the Schoolhouse

    Starting out: The Drafting Studio and the Schoolhouse

    To get started with the Blue Prince Diploma Trophy, you need to ensure that you can draft nine classrooms in the mansion:

    • Drafting Studio - You must unlock the Classroom as an option.
    • Schoolhouse - Draft the Schoolhouse as an outer room. It causes up to eight Classrooms to appear in your manor's draft pool during that particular day only.
    Nine Classrooms and nine hundred clues

    Nine Classrooms and nine hundred clues

    Before tackling the Blue Prince final exam, you must first check out the Classrooms. Here's a quick summary:

    • With the Drafting Studio unlock and the Schoolhouse, you should be able to draft nine Classrooms for that day.
    • Each Classroom costs a single gem, so make sure you have enough.
    • You don't need to draft all of these consecutively. However, you need to ensure that you have nine by the end of it all.

    So, why exactly do you need nine Classrooms? Well, it's because each Classroom acts like a grade or level. Every grade/level has hints and lessons pertaining to the topics in the final exam:

    • Color
    • Art
    • Science
    • Geography
    • History
    • Math
    • Algebra
    • Erajan Language

    As an aside, some of these rooms even have clues relating to other puzzles in the game:

    • Math and Algebra tests, of course, tell you more about the Billiards/Darts Puzzle.
    • Art lessons pertain to the Pairs of Paintings.
    • The Geography lesson has a map of the world, with certain illustrations used in the Castle Cipher.
    • The Erajan class also gives hints for the Castle Cipher, though it may lead to even bigger late-game discoveries.
    Are you ready for the final exam?

    Are you ready for the final exam?

    The ninth Classroom that you plop down inside the manor has the final exam, the ultimate test to see if you truly understood various facets of the game.

    • There are a total of 46 multiple-choice questions.
    • Once you select an answer, you won't be able to change it.
    • You have a 30-minute time limit to answer everything that you can.
    • You're allowed to leave the area so you can check for clues in the previously placed Classrooms--i.e. the lower grades/sections.
    All correct answers for the Classroom final exam

    All correct answers for the Classroom final exam

    Below, you'll find all the correct answers for the Classroom final exam in Blue Prince. We've split these up per section/topic of study as well.

    Color

    • 1. Red
    • 2. Oris
    • 3. Orange
    • 4. A Greenhouse in Corarica
    • 5. Yellow

    Math

    • 6. 0
    • 7. 24
    • 8. 11
    • 9. 4
    • 10. 1
    • 11. 1

    Science

    • 12. Carbon
    • 13. Ne
    • 14. LL
    • 15. Silver
    • 16. Radon
    • 17. 2

    Geography

    • 18. Morning Bay
    • 19. 2
    • 20. Corarica
    • 21. Mountain--i.e. jagged double-triangle
    • 22. Fenn Aries
    • 23. Mt. Holly, Reddington, Fenn Aries

    Art

    • 24. Hay Bale and Mug of Ale
    • 25. Jungle
    • 26. Realize
    • 27. I

    History

    • 28. General Teskin
    • 29. Sixth Era
    • 30. Twenty Two Years
    • 31. Grand City of Fenn
    • 32. Nuance
    • 33. Colossus Orinda

    Algebra

    • 34. 36
    • 35. 6
    • 36. 21
    • 37. 4
    • 38. 14
    • 39. 200

    Erajan

    • 40. Hew
    • 41. New Gate
    • 42. My tree is not very old
    • 43. Ulraajoram
    • 44. Le
    • 45. Ajinn Ett Ovtrei Issja Treivo
    • 46. Answer D--This is the number "8" inside a diamond, circle, and square.
    The Diploma Trophy reward

    The Diploma Trophy reward

    After completing the exam, end the day as you see fit. On your next run, you should see your scorecard on the desk. If you got an A--or, better yet, an A+--you'll receive the Blue Prince Diploma Trophy for your efforts.

    Since we're already talking about trophies, you might want to look into the Drafting Strategy Sweepstakes and the unlockable Blue Tents/Blue Memos.

    A surreal adventure filled with wonders and mysteries awaits you in Blue Prince. If ever you feel stuck or lost at any point in time in your playthrough, don't forget to check our Blue Prince guides hub.

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