Final Fantasy 7 Rebirth - Queen's Blood Tips
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Final Fantasy 7 Rebirth has Queen's Blood, a thoroughly engaging card game where you play against an opponent, hoping to get the high score. While the mechanics are easy enough to learn, they can be quite challenging to master. Here's our guide on how to win Queen's Blood card games in Final Fantasy 7 Rebirth.
How to win Queen's Blood card games in Final Fantasy 7 Rebirth
We've got several tips to help you plan ahead for Queen's Blood matches. For starters, here's a quick summary of the basics:
- Queen's Blood is a grid-based card game played on a 3x5 board (three rows/lanes and five columns). You normally start from the left, while your opponent starts from the right.
- You and your opponent take turns placing cards until all tiles are filled or both of you pass your turn on the same round.
- You build a deck which requires 15 cards (no more, no less).
- Cards have power/strength denoted by a number on the top-right. There's also a cost to place them on the grid as denoted by pawns on the top-left. Example: a card with two pawns means that you can only place it on a tile that's rank 2 or higher.
- You increase the rank of a position by placing a card with matching yellow boxes, as denoted in the illustration. Example: if a card has yellow boxes to the right and below, it will increase the ranks of the positions to its right and the one below it.
- Many cards have abilities that only affect specific tiles. This is denoted by the red box in the illustration.
- The goal is to have the higher score in a row/lane compared to your opponent. At the end of the match, only rows where a player had more points will be counted toward the total score. Here's an example:
- Top row: You have 15 and your opponent has 10. You'll get +15; your opponent gets nothing.
- Middle row: You have 5 and your opponent has 10. Your opponent gets +10; you get nothing.
- Bottom row: You have 10 and your opponent has 10. It's a draw, so no one gets points.
- Result: You win the match due to the +15 score compared to the +10 score of your opponent.
- Certain NPCs with an icon are also part of a tally. Defeating them helps you increase your rank so you can battle more players.
Before we continue with more Final Fantasy 7 Rebirth Queen's Blood tips, we also suggest that you check out other related guides, such as all opponents for rank-ups and the best cards for your deck.
Regularly check your deck and make changes based on your needs
There are more than 140 Queen's Blood cards. As you rank up and win matches, you're bound to forget which ones you've earned. That's why it's important to recheck and make changes to your deck periodically. You might not realize that you have a better alternative than the ones you initially had. Just remember that you always need to have 15 cards in your deck.
Lastly, you can save up to six decks. This lets you switch between different setups depending on the match modifiers or opponent counters.
Mulligan cards to have a proper setup before beginning a match
One of the best Queen's Blood tips in Final Fantasy 7 Rebirth is to go in with the right cards. You start with five decks in your hand, which means you should make sure that you have what you need for your setup. You can mulligan the cards that you don't require at the beginning, while hoping that you receive the ones that can make a difference.
You can aggressively push to capture positions
Early-game cards like Mandragora and Security Officer capture and add ranks to positions for you, as do most cards that have yellow boxes to the right. These allow you to keep "advancing" toward your opponent's side, locking down tiles to prevent your foe from placing their own cards.
But you should still be careful when opening a position that's right next to an opponent's spot
In the image you see above, the opponent has a red pip in the middle of the board (B3). This means they can place any cheap rank 1 card during their turn.
We can place a Mu card on B1, which adds our green pip on B2. Sounds good, right? Well, no--this is a terrible idea in most cases. That's because the AI often likes to flip open positions whenever it can. As such, your foe can just plop down a cheap card on B3, likely something that also flips B2.
Thankfully, in this particular situation, we can flip it back by placing a Levikon on A2 (i.e. top row, second column). But if you don't have anything that can cause a flip, then you risk your opponent capturing that spot once they place yet another card.
Be careful of enfeeblement and card destruction
Enfeeblement refers to cards that can weaken others, lowering their power until they're destroyed. In conjunction with this, there are also cards that gain more power depending on how many have been buffed, weakened, or destroyed. Basically, even if you think your card is sitting cozy in its spot, there are debuffer cards that can still take them out of play.
Have a gameplan or strategy in mind
Try to mix and match to have the cards that really suit your playstyle. In our case, we prefer the "buffing" route, where we use cards that increase the power of those on affected tiles. Examples include the Cactuar, Crystalline Crab, and Zemzelett. In conjunction with these, we place cards that gain even more power if there are others that are being enhanced, such as Choco-Mog and Ifrit. There are even cards like the Space Ranger, which has more strength if enemy cards are the ones being buffed.
Use replacement cards to your advantage
Later in the campaign, you acquire replacement cards like the Insectoid Chimera. As you can see in the image above, the Insectoid Chimera doesn't have a point icon representing its cost. Instead, it has an arrow pointing downward.
Replacement cards can't be placed on open positions (i.e. with green pips). As the term itself implies, they can only be placed on spots that are already occupied by any of your cards. This might sound risky, but it actually lets you make changes on the fly. For instance, if a weaker card isn't necessary, you can use a replacement card to remove it from play. The replacement card still adds position ranks based on the yellow boxes in its illustration.
Check vendors for booster packs and cards that you might have missed
Advancing in the story leads you to new regions, often with vendors or vending machines. As such, you should continue buying booster packs to add more cards to your collection. You'll never know when something might be beneficial to the deck that you're planning to build.
Revisit Thorin's Card Shop from time to time to buy legendary cards
Speaking of vendors, there's one in particular whose wares need to be rechecked from time to time. This fella's name is Thorin, and he's part of a Kalm side quest called A Rare Card Lost.
Initially, Thorin only sells a couple of legendary summon cards--Fat Chocobo and Titan--and you may also win the Choco-Mog card from him. However, as you progress further into the campaign, you get to unlock more summons. Every summon that you have access to has its respective card, which you can then purchase from Thorin. He even has the Turks cards, too.
Winning a single lane is sometimes enough
While it's totally fine to go for a blowout victory, sometimes winning a single lane is enough. Remember: only the lanes won by a player get added to the total score. This is where score bonus cards, such as the Chocobo Jockey, come into play. Winning a lane where this card is placed adds +10 points when the score is being tallied.
As you can see in the image above:
- Our opponent won the top and bottom lanes, for a total of +16.
- We only won the middle lane with +14.
- We would've lost, but the Chocobo Jockey added a score bonus of +10. This netted us +24 points once the final score was calculated.
Participate in Queen's Blood Challenges in Costa del Sol and Gold Saucer
Most Queen's Blood games in Final Fantasy 7 Rebirth are fairly straightforward affairs. However, there are challenges found in Costa del Sol and Gold Saucer that truly test your skill:
- Costa del Sol challenges are somewhat puzzle-like in nature. You need to place cards in the correct spots, and the correct order, to trigger certain effects. You learn about this during your first visit to the resort during Chapter 6, and the minigame is actually how you acquire some swimsuits and alternate outfits.
- Gold Saucer challenges tend to have nifty modifiers and even some weird ones. One challenge even switches the starting positions, which means you should have a deck with card position openers pointing to the left.
That does it for our Final Fantasy 7 Rebirth Queen's Blood tips guide. If you're ready to learn more about the card game, we've got all the details for you in other related guides:
A grand adventure awaits you in Final Fantasy 7 Rebirth. We've got all the tips and strategies for you in our FF7 Rebirth guides hub.