Monster Hunter Wilds - All Monsters And Locations
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Eager to learn about all the monsters in Monster Hunter Wilds? There are dozens of creatures for you to battle, each with their own devastating attacks that you need to avoid, weaknesses that you can exploit, and materials that you may obtain as rewards. Our guide discusses the ferocious creatures that we've battled in our playthrough. Likewise, please be aware that this article contains spoilers.
All monsters in Monster Hunter Wilds - Bestiary guide
Our guide is primarily organized based on each region--i.e. Windward Plains, Scarlet Forest, Oilwell Basin, Iceshard Cliffs, and Ruins of Wyveria. As such, we also encourage you to take a look at our world map/biomes guide to learn about these areas, as well as the dynamic weather effects that can cause environmental hazards.
Likewise, it's worth considering that monsters actually move around the map as time goes by. Moreover, new creatures may appear at certain points depending on the weather.
Note 1: We've opted to focus on large monsters, the behemoths that are really tough to take out. We did not include smaller monsters, such as hatchlings or minions, as well as endemic life, such as bugs and critters.
Note 2: Monsters include basic types (i.e. low rank), as well as higher-tier variants or subcategories:
- Guardians - Mostly found in the Ruins of Wyveria biome. Guardians mimic the attacks of their regular counterparts, but they can also drop explosive crystals that cause damage. Moreover, you need to be ready when they move to a new location. They tend to do a channeling ability where they draw upon energy to heal existing wounds.
- High rank - After completing Chapter 3, you'll start encountering high-rank variants of the same monsters. They drop improved materials denoted by a "+" sign, which lets you craft higher-tier weapons and armors.
- Tempered - The toughest creatures in the game are known as Tempered Monsters. They bear numerous wounds, signs of the battles they've survived. You need to take them out to obtain Artian Weapons.
Chatacabra
- Location: Windward Plains
- Weak point: Tongue (weak); foreleg (breakable)
- Recommended elemental attacks: Ice and thunder
- Effective status effects: Poison, paralysis, and stun
Quematrice
- Location: Windward Plains
- Weak point: Head (breakable), neck (weak point), and tail (breakable/can be severed)
- Recommended elemental attacks: Water
- Effective status effects: Poison and paralysis
Balahara
- Location: Windward Plains
- Weak point: Mouth (weak point), head (breakable), and tail (can be severed)
- Recommended elemental attacks: Thunder
- Effective status effects: Paralysis
Doshaguma
- Location: Windward Plains, Scarlet Forest, and Ruins of Wyveria
- Weak point: Foreleg (breakable), belly (weak point), and tail hair (breakable)
- Recommended elemental attacks: Fire and thunder
- Effective status effects: All ailments have average effects
Rey Dau
- Location: Windward Plains
- Weak point: Head (breakable/weak point), wings (breakable), and tail (can be severed)
- Recommended elemental attacks: Water and ice
- Effective status effects: Paralysis and stun aren't as effective
La Barina
- Location: Scarlet Forest and Ruins of Wyveria
- Weak point: Petals (breakable), claws (breakable), and tail (weak point)
- Recommended elemental attacks: Fire
- Effective status effects: Stun
Congalala
- Location: Scarlet Forest and Ruins of Wyveria
- Weak point: Head (breakable), tail (breakable), foreleg (breakable), and rear (weak point)
- Recommended elemental attacks: Fire and ice
- Effective status effects: All ailments have average effects
Uth Duna
- Location: Scarlet Forest
- Weak point: Head (breakable), mouth (weak point), tail (breakable), and foreleg (breakable)
- Recommended elemental attacks: Thunder
- Effective status effects: Stun is the least effective ailment
Here are a couple of tips when dealing with the Uth Duna monster in Monster Hunter Wilds:
- During the campaign, you have to assist Olivia and her Palico. Summoning AI companions isn't possible.
- When the Uth Duna is at low health, they will cause several tidal waves. You can use the Slinger to grapple onto the floating bugs to avoid taking damage.
Yian Kut-Ku
- Location: Scarlet Forest and Iceshard Cliffs
- Weak point: Head (breakable) and mouth (weak point)
- Recommended elemental attacks: Water, ice, and thunder
- Effective status effects: All ailments have average effects
Note that the Yian Kut-Ku hunt is the first main mission in the campaign that requires you to incapacitate a monster instead of killing them outright. You can learn more about this task in our trap/capture mechanics guide.
Rompololo
- Location: Oilspill Basin
- Weak point: Head (breakable), tongue (weak point), back (breakable), foreleg (breakable), and tail (breakable)
- Recommended elemental attacks: Water
- Effective status effects: Poison is the least effective ailment
Ajarakan
- Location: Oilspill Basin and Ruins of Wyveria
- Weak point: Back (breakable), arm (weak point), and tail (can be severed)
- Recommended elemental attacks: Water and ice
- Effective status effects: All ailments have average effects
Note that this Monster Hunter Wilds monster encounter (in the campaign) actually pits you against two Ajarakans at the same time. After a while, one Ajarakan runs off and is chased down by Olivia. You then have to take out its remaining buddy.
The Black Flame
- Location: Oilspill Basin
- Weak point: N/A
- Recommended elemental attacks: N/A
- Effective status effects: N/A
You fight this creature during the campaign, but they don't have their own field guide entry.
Nerscylla
- Location: Iceshard Cliffs, Windward Plains, and Ruins of Wyveria
- Weak point: Pincer (weak point), mantle (breakable), left claw (breakable), and stinger (breakable)
- Recommended elemental attacks: Fire and thunder
- Effective status effects: Paralysis
Note that the Nerscylla can also be found wandering Windward Plains. However, you only get to hunt them as part of a main mission once you reach Iceshard Cliffs.
Hirabami
- Location: Iceshard Cliffs and Ruins of Wyveria
- Weak point: Mouth (weak point), head (breakable), and tail (breakable)
- Recommended elemental attacks: Fire and thunder
- Effective status effects: Poison and sleep
Jin Dahaad
- Location: Iceshard Cliffs
- Weak point: Mouth (weak point), chest (weak point), foreleg (breakable), and hind leg (breakable); iceplates are all breakable
- Recommended elemental attacks: Fire
- Effective status effects: Only blastblight and exhaust have average effectiveness
The Jin Dahaad monster in Monster Hunter Wilds can be considered a multi-phase encounter. Basically, several body parts--i.e. cranium, legs, and tail--all have protective iceplates. Destroying these allows you to break the remaining iceplates on their abdomen/ridge of the back.
Later in the fight, they will start to channel a tremendous blizzard that will blanket the area. When this occurs, you need to pull down the pillars high above you. This causes large ice blocks to form, and you'd be able to hide behind them to survive the attack.
Guardian Doshaguma
- Location: Ruins of Wyveria
- Weak point: Foreleg (breakable/weak point) and tail (breakable)
- Recommended elemental attacks: Fire, thunder, ice, and dragon
- Effective status effects: Immune to exhaust; all other ailments have average effects
Guardian Rathalos
- Location: Ruins of Wyveria
- Weak point: Mouth (weak point), legs (weak point), wings (breakable), and tail (can be severed)
- Recommended elemental attacks: Thunder and dragon
- Effective status effects: Immune to exhaust; all other ailments except poison have average effects
Guardian Ebony Odoragon
- Location: Ruins of Wyveria
- Weak point: Head (breakable), foreleg (breakable/weak point), hind leg (breakable), tail (weak point/can be severed), and tail tip (breakable)
- Recommended elemental attacks: Water
- Effective status effects: Paralysis is the most effective; immune to exhaust
Xu Wu
- Location: Ruins of Wyveria
- Weak point: Head (breakable), mouth (breakable), arms (breakable/can be severed)
- Recommended elemental attacks: Ice
- Effective status effects: Poison
Guardian Arkveld
- Location: Ruins of Wyveria
- Weak point: Head (breakable), chainblades (breakable/weak point), and tail (can be severed)
- Recommended elemental attacks: Dragon
- Effective status effects: Immune to exhaust; all other ailments have average effects
Zoh Shia
- Location: Ruins of Wyveria (campaign arc conclusion)
- Weak point: Head (breakable), wings (breakable), foreleg (breakable), and tail (can be severed)
- Recommended elemental attacks: Dragon
- Effective status effects: Immune to exhaust; all other ailments except stun have average effects
Note that the Zoh Shia monster in Monster Hunter Wilds is considered the final boss of the campaign. This is a multi-phase encounter where you have to destroy the crystalline shielding on their body parts. Doing so reveals the scorched and mangled skin underneath, which also causes the Zoh Shia to switch to fire attacks. They also have an ability that makes large crystal shards drop down on the ground, followed by a massive AoE explosion.
That does it for our Monster Hunter Wild monster locations guide. We'll continue adding more entries to this article, so stay tuned.
Need more tips as you continue fighting deadly creatures and venture into lands unknown? We've got you covered in our Monster Hunter Wilds guides hub.