Prey: 9 Best Neuromods
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The Best Neuromods To Get
In Prey, it can be difficult to overcome the monstrosities that inhabit the hallways of Talos I. Luckily, you have access to Neuromods, which are special upgrades that improve your chances of survival. But with so many different Neuromods to choose from, each accommodating varying playstyles, it can be difficult knowing where to start. To help you find direction in your attempts to survive, we've gathered all the best abilities to unlock so you can take advantage of everything the game has to offer.
Are there any that you firmly believe in but don't see here? Let us know in the comments below.
Prey is out now for PS4, Xbox One, and PC. For our thoughts about the game, read our review in progress. And if you're looking for more guides, check out our feature on the 9 things we wish we knew before starting the game, as well as our comprehensive guide on all of its passwords and keycodes.
Materials Expert
You're going to be recycling often to keep yourself stocked on ammo and medkits; it's an essential component of survival. But before you recycle anything, pick up the Materials Expert Neruomod, which increases recycle yield by 20%. Make sure to get this upgrade early on, as you'll want to take advantage of its bonus to maximize the amount of materials you obtain.
Field: Engineer | Base Requirement: None
Necropsy
The Necropsy upgrade allows you to pick up organs from Typhon remains. It's important to obtain this upgrade, as Typhon Organs can be recycled for Exotic Material--an incredibly valuable component used to fabricate certain items, like Neuromods and Psi Hypos.
Field: Scientist | Base Requirement: Physician I
Suit Modification (Levels I-III)
As you progress, you'll quickly accumulate a wealth of items. That's why it's important to invest in Suit Modification upgrades, primarily all three levels of its upgrade tree path. Not only does it increase your inventory space, it also adds more chipset slots, meaning you spend less time running back to the recycler.
Field: Engineer | Base Requirement: Repair I
Leverage (Levels I-III)
If you want to explore Talos I as thoroughly as possible, you need to invest in Leverage, which lets you lift heavy objects. There are several areas in the game barricaded by large objects that you must move in order to access. To get to these areas sooner than later, it's recommended that you obtain all three levels of Leverage.
Field: Engineer | Base Requirement: None
Hacking (I-III)
Hacking may not seem useful early on, but it's essential in the latter half of the game when you start to encounter optional areas that cannot be accessed without it. In addition, Hacking is vital if you choose to fuse more alien powers into your DNA, as Talos I's turrets will start to see you as a threat and shoot you on sight. But with Hacking, you can bypass such dangers with ease.
Field: Scientist | Base Requirement: None
Repair (I-III)
Repair lets you fix machines, including turrets, operators, and broken power generators. And more importantly, it allows you to repair broken Recyclers and Fabricators, which lets you avoid backtracking to use ones in previous areas.
Field: Engineer | Base Requirement: None
Dismantle
In order to properly repair broken equipment, you need to obtain Spare Parts. While it's possible to occasionally find some in the environment, it's far more useful to acquire Dismantle, which allows you to break down equipment and destroyed Operators into Spare Parts.
Field: Engineer | Base Requirement: Repair I
Toughness
To better survive against the plethora of Typhons trying to kill you, put Neuromod points into Toughness, which increases your max health. It's important in the latter half of the game when the enemies start to get tougher.
Field: Security | Base Requirement: Conditioning
Physician (I-II)
The Physician Neuromod increases how much a Medkit heals you, which maximizes not only its effectiveness but your chances of survival as well.
Field: Scientist | Base Requirement: None