Wolfenstein 2: The New Colossus - Perks Gallery
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The Skills Of War
With the Nazi scourge right in our backyard, B.J. Blazkowicz and the American Resistance will be bringing the fight up close and personal in Wolfenstein II: The New Colossus. Using many skills and techniques picked up during their campaign, they'll come up with some rather violent and efficient ways to kill Nazis and smash all their war machines.
During a recent hands-on session with the campaign, we get to look through an assortment of skills in the various upgradable Perks that can be applied to B.J. throughout the game. With several levels of mastery, each Perk can become more powerful as you learn to be efficient and skillful in your Nazi dispatching ways. Here's a list of all the Perks found within the Stealth, Mayhem, and Tactical trees.
Stealth 1
Stealth Takedowns: Silently killing soldiers from behind using stealth takedowns.
Reward: Increase movement speed in crouch.
Enigma Codes: Collecting enigma codes found by searching dead commanders.
Reward: Commander alarm signals are jammed, delaying alarm activation.
Stealth 2
Thrown Hatchet Kills: Killing enemies by throwing hatchets at the target.
Reward: Increased total hatchet capacity.
Quick Commander Kill: Killing commanders before they activate alarm.
Reward: Increased damage with suppressed weapons.
Stealth 3
Takedowns or tampers: Performing takedowns on or tampering with robotic enemies.
Reward: Get Laser-Kraft and Blitzen-Diesel ammunition when tampering.
Constrictor kills: Killing enemies while using the constrictor harness.
Reward: Increases movement speed when using constrictor harness.
Mayhem 1
Grenade Kills: Killing enemies by using the Handgranate.
Reward: Increased grenade capacity.
Heavy weapon kills: Killing enemies using heavy weapons, such as the Hammergewhr.
Reward: Increased magazine size in detached heavy weapons.
Mayhem 2
Dual-wield kills: Killing enemies while dual-wielding weapons.
Reward: Increased total capacity for carried ammunition with more clips.
Overcharged kill: Killing enemies while health is overcharged.
Reward: Slower deflate on health overcharge.
Mayhem 3
Combat takedowns: Killing opponents using combat takedowns when up close to the enemy.
Reward: Increase speed of regenerating health.
Ram shackle kills: Killing enemies by tackling them while using the ram shackle ability.
Reward: Increased amount of armor from dropped enemy armor pieces.
Tactical 1
Kills by burning: Killing enemies by using flames, such as the Dieselgewehr.
Reward: Reduced damage taken from Blitzen-Diesel.
Electrical stun kills: Stunning mechanical enemies by the use of electrical damage, then destroying while incapacitated.
Reward: Reduced damage taken from laser weapons.
Tactical 2
Enemy grenade kills: Killing enemies grenade by using their own grenades, for example by shooting at it before it's thrown.
Reward: Longer time before enemies grenades explode.
Environment kills: Killing enemies by making use of explosive objects in the environment.
Reward: Reduces damage taken from explosives.
Tactical 3
Headshot kills: Killing enemies by shooting them in the head.
Reward: Increased damage when aiming down the sight.
Battle Walker kills: Killing enemies while using the Battle Walker ability.
Reward: Increased amount of ammunition from enemy dropped ammunition.