Wolfenstein 2: The New Colossus - Weapons And Upgrades Gallery
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.
Weapons Of War
In Wolfenstein II: The New Colossus, the Nazi army has entrenched itself in the U.S.A, seeking to change the culture of the country to fit its twisted worldview. With B.J. Blazkowicz leading the resistance, he'll come across all manner of Nazi weaponry and tech that he has every intention of using against its creators.
During our recent hands-on time, we got try out a large list of weapons and equipment that B.J. Blazkowicz, AKA Killer Billy, used with deadly proficiency against the Nazi menace. Expanding upon the attachment system from The New Order, you'll be able to apply various attachments and upgrades to your weapons, making them even more deadly. Here's a quick run through of the many guns you'll come across in The New Colossus.
Pistole
A standard-issue side-arm frequently used by Nazi Commanders. Useful when engaging light armored enemies at close-range.
Pistole Upgrades
Magnum: Higher damage output, increased recoil. Louder.
Extended magazine: Doubles up the handgun magazine size.
Suppressor: A handgun equipped with a suppressor fires silently. Highly efficient when trying to sneak through a hostile area.
Sturmgewehr
High calibre automatic rifle used by Nazi Elite soldiers. Useful when taking enemies at close range.
Sturmgewehr Upgrades
Marksman Scope: Increased accuracy and damage, but fires single shot instead of fully automatic.
Armor Piercing: Bullets pierce armor and thin sheets of metal. Highly efficient against heavily armored and mechanized enemies.
Jungle Magazine: Doubles magazines taped together for a quick swap between the first two magazines instead of reload.
Maschinepistole
A standard-issue sub-machine gun used by regular Nazi soldier. Its high fire-rate makes it useful for taking on multiple enemies at close-range.
Maschinepistole Upgrades
Nailgrun: Heat-up bullets before leaving the gun, making them travel slower, causing much more damage on impact.
Drum Magazine: Doubles up the Maschinepistole magazine capacity.
Integral Suppressor: A maschinepistole equipped with the integral suppressor fires silently. Highly efficient when trying to sneak through a hostile area.
Schockhammer
A heavy and powerful triple barrelled fully automatic combat-shotgun.
Schockhammer Upgrades
Rotor: The rotor upgrade rapidly loads all three barrels of the Schockhammer, allowing you to fire three shells at once in rapid maximum damage output.
Extended magazine: Doubles up the Schockhammer magazine capacity.
Ricochet: Shrapnel pieces ricochets when hitting a hard surface, causing additional damage to nearby enemies.
Kampfpistole
A single-shot handgun that fires high-explosive ammunition, useful for taking out multiple enemies simultaneously.
Kampfpistole Upgrades
Rocket: Grenades travel straight forward and detonate on impact.
Shoulder stock: Updates the Kampfpistole grip to rifle grip, which almost eliminates recoil.
Spring loader: Hold the trigger to charge up and fire up to three grenades in rapid succession.
Laserkraftwerk
A weapon that is very efficient against heavily armored and mechanized units. The Laserkraftwerk fires high energy laser beams. It also has the ability to melt thin sheets of metal.
Laserkraftwerk Upgrades
Scope: Enhanced zoom while aiming.
Battery Upgrade: Doubles up the Laserkraftwerk battery power capacity.
Supercharge: Hold the trigger to charge up and fire extremely powerful laser beams.
Handgranate
High explosive grenade.
Handgranate Upgrades
Fragmentation: When thrown, the fragmentation will break into high-velocity metal fragments, shredding nearby enemy skin and bones to pieces.
Diesel: When thrown, the diesel infused grenade will cause a wide radius of fire, burning anyone within its range.
Electromagnetic: When thrown, the electromagnetic grenade will emit electronic pulse, disabling all electronics within a blast radius for a short period of time.