Video Game History Month: Peter Molyneux
We discuss and celebrate the illustrious career of game developer Peter Molyneux.
We discuss and celebrate the illustrious career of game developer Peter Molyneux.
Black & White was one of the most highly anticipated games of 2001. A little under a year later, the official expansion pack, Black & White: Creature Isle has hit ...
Our zone of influence finally reaches an enemy village. The easiest way to take it is by making the villagers fear you, like in this clip.
After the enemy wolf wins the fight, the ally turtle immediately seeks vengeance.
Creature fight, round 1: The wolf engages the cow in immortal combat.
The water spell is cast over some dirty villagers to wash them off. We like clean worshipers.
This clip shows some of the early character animation from Black & White.
E3 2012: Social-media-focused experimental game from Molyneux studio 22 Cans to launch in a few weeks; players will have the option to purchase in-game items, the most expensive of which ...
Danny details the times religion has been used in games, and wonders whether the industry's portrayal of Islam is enforcing negative cultural stereotypes.
Humility, Milo, and chair-adjustment personnel--the Fable creator explains why he left Microsoft and what's next.
Fable maker to be honored at Game Developers Choice Awards; Tim Schafer returning to host event.
Lionhead founder explains his studio's innovation process and demos a number of successful and unsuccessful experiments.
Spore and Fable II creators join Bing Gordon, Lorne Lanning, Ed Fries, and Rusel DeMaria for a discussion on the education possibilities, potential pitfalls, and global connections of games.
The legendary developer talks about a possible sequel to Syndicate, who is best positioned to win the next-gen console wars, and the state of indie game development in the UK.
Electronic Arts' upcoming god-game expansion will be in stores later this month.
EA's latest god game expansion is heading to stores this week.
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