This Legendary Game Dev Promises To "Cook" For Switch 2
"We're definitely gonna cook for it," Suda51 says about the next Nintendo console.
"We're definitely gonna cook for it," Suda51 says about the next Nintendo console.
If a No More Heroes movie ever got made, the game's creator would love to see Ryan Gosling as Travis Touchdown.
The critically acclaimed games will release on PC in June.
Recent ESRB ratings certainly hint at No More Heroes and No More Heroes 2 coming to PC.
Nintendo's latest Direct Mini revealed remastered versions of the cult classic action games.
The first No More Heroes game might be coming to Switch ahead of NMH3.
Could a new No More Heroes game get announced at E3? Here's what we know so far.
The upcoming Suda51 game now has a release date; Travis Strikes Again: No More Heroes comes to Switch early 2019.
No More Heroes: Travis Strikes Again arrives for Nintendo's new console in 2018.
The No More Heroes designer didn't give his translator much of a chance to keep up.
No More Heroes designer Goichi Suda says games can become "culture and art" if designers do more than shooters and racers.
Lollipop Chainsaw, No More Heroes designer says criticism can follow anything with artistic value.
Lollipop Chainsaw developer Grasshopper Manufacture found difficulties in relationship with small studio and big publisher.
With Nintendo's all-conquering console on its last legs, we look back at what made the Wii such a huge success.
New company to be ready in early 2012 with 30 staff members and $6 million in capital.
No More Heroes developer teams up with operators of Mobage to establish Grasshopper Social Network Service smartphone studio.
Marvelous AQL confirms Android and iOS port of Suda 51 action game alongside Keiji Inafune's JJ Rockets and Yuji Naka's social RPG Buddy Monster.
Grasshopper chief Suda 51 expresses desire to makes sequel, but warns that it's not in the cards in the near future.
Poor sales force Harvest Moon and No More Heroes publisher into financial restructure; new focus to be on sequels and Web games instead of original IP.
Q&A: Grasshopper Manufacture CEO considering new IP for Sony's and Microsoft's motion-sensing systems; admires Heavy Rain's attempt to bring "new experiences" to players.
When you're not having fun in the summer sun, this is one of the best times of year to stay in and play a few games. Plus, with the recent ...
No More Heroes's Suda51, Shadow of the Colossus' Fumito Ueda, and Fallout 3's Emil Pagliarulo discuss the state of game design around the world.
Spring has sprung, 2009 is here, and we have the best games and gadgets you could ever find at the end of the rainbow.
Find out what our picks are for the best games of 2008 and vote for your favorites!
There are more great games than ever on store shelves... That's why GameSpot has put together the 2008 edition of its Holiday Gift Guide!
[UPDATE]: Marvelous Entertainment preps Desperate Struggle, followup to Suda-51's cult hit No More Heroes; European and North American publishers confirmed.
Megapublisher to distribute new IP from Gears of War-maker's People Can Fly subsidiary, forthcoming collaboration between Suda-51 and Shinji Mikami.
Headliners join Advance Wars: Days of Ruin and Mario & Sonic's Olympic adventures on the DS, Pirates of the Burning Sea MMOG hoists its sails, and PixelJunk Monsters mauls the ...
The creator of Killer7 and No More Heroes tells GameSpot about his latest game, his plans to make a sequel, and how the main character was inspired by one of ...
Punk fan and No More Heroes creator tells GameSpot that what he really wants is to make a second game.
GameSpot asks industry illuminati to predict whether the PlayStation 3, Xbox 360, or Wii will emerge as the holiday victor, and which will go on to be the ultimate winner ...
We check out a 95 percent complete version of the next game from Killer7 creator Suda 51.
Stylized visuals. Assassins with laser-firing crotches. Yep, it's a Suda 51 game. We try out this unique Wii action game.
Ubisoft to bring Goichi Suda's Wii-exclusive slasher to North American audiences next year.
The Killer7 director thinks the market has become a little stagnant; developers need a punk-style spirit to make something fresh.
We get a glimpse at the violent and twisted Wii debut from the makers of Killer7.
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