House of Horrors
Love horror games? Tune in to our weekly House of Horrors live stream, where we'll showcase a variety of games in the genre!
Love horror games? Tune in to our weekly House of Horrors live stream, where we'll showcase a variety of games in the genre!
GDC Europe 2011: Frictional Games co-founder Thomas Grip on why Amnesia: The Dark Descent is scary and how trial-and-error play undermines emotional experiences.
GDC 2011: Organizers of the charitable pay-what-you-want collection of computer games talk about putting it all together, from getting developers on board to dealing with pirates.
The first part of this horror trilogy is nearing completion. We took delivery of a preview build to bring you a hands-on look at the game.
Thanks to the success of its in-house 3D engine, Frictional Games' Penumbra: Overture is being released as a full game. We speak to programmer Thomas Grip to track its progress.
Log in to comment