Gears Of War 2 is a great sequel to the 1st game.
Delta squad manages to escape to the surface only to be given orders to investigate a nearby abandoned COG outpost where they encounter experimented creatures and learn of a back door entrance to the Hollow in the nearby Kadar Mountains. The team fights its way to the caverns in a Centaur tank and discovers that some Stranded have taken shelter near the entrance. Marcus orders Cole and Baird to evacuate the Stranded while he and Dominic search further. They find more prisoner cages and Dominic convinces Marcus to help him seek his wife. They manage to find her, but the Locust torture has left her too traumatized and unable to communicate, so Dominic chooses to euthanize her.[7] Marcus and Dominic continue their assault on Nexus, the Locust capital, and are soon joined by more COG forces from the surface, including Cole and Baird. They discover that the Locust have messages from Adam Fenix, Marcus' father, that suggests an alternate way of ending the war, in case they can't take out the queen; to sink Jacinto in order to let water flood the Hollow and wipe out the Locust. They learn from the Locust queen herself that she is pursuing the same plan not only to wipe out the humans, but to also destroy lambent Locust that have been exposed to Imulsion and are attempting to overthrow the queen. Marcus realizes that humans must sink Jacinto first, before the Locust mobilize and escape to the surface.
Delta squad escapes the Hollow on a pair of Reavers, defeating Skorge and his Hydra, and then return to Jacinto where a mass evacuation is underway. The COG have decided that they can sink Jacinto using a Lightmass bomb and Delta squad is ordered to clear debris out of the way in the main sink hole, allowing a helicopter to safely transport the bomb into the caverns. Marcus orders Cole and Baird to assist with the bomb, while he and Dom manage to kill a Brumak driver, hijack the Brumak, and use it to arrive at the Hollow and fulfill their objective. As the helicopters arrive, the Brumak, exposed to high levels of Imulsion, begins to mutate. As it changes, it attacks the helicopter transporting the bomb, which falls into the Imulsion. With the Lightmass bomb lost, Marcus comes up with a plan that includes killing the lambent Brumak as a replacement for the bomb. He uses the Hammer of Dawn to kill the Brumak, which explodes, taking out the last supporting structures of Jacinto which sink it, flooding the Hollow with water. As the COG forces and civilians evacuate, a voiceover of the Locust queen talks about unintended legacies.
Missions: KILL KILL KILL
Features: Long campaign, lots of weapons, great multiplayer.
AI: The Ai is great and makes the game a challange.
Graphics:. dynamic shadows could be generated through the use of a pixel shading technique to render more realistically lit and shaded objects and actors, illustrated through comparison between character and environment models in the original game engine to that of Unreal Engine 3. Also showcased was the ability of the engine to render hordes of actors within the engine, as demonstrated with a large crowd of locust flocking through the "Gridlock" multiplayer map from the original game. Alongside this technology was improvements to "Matinee," an artistic tool used for the rendering and editing 3-dimensional scenes within the game.
Other physics-related features included improvements to the rendering of water in which specular light and physical interactions with were displayed more realistically, improvements to soft body entities demonstrated with a "Meat Cube" and a floating ball possessing properties similar to that of liquid helium. The largest of these physics engine related changes was the introduction of destructible environments due to the implementation of real-time structural analysis tools to generate the damage of the materials and subsequently their deformed shapes based upon resultant forces placed upon them. This was demonstrated with the use of explosive arrows fired from the "Torque Bow" of the original game causing damage to wooden planks, and also revealing rebar present after destroying areas of a stone structure.
Audio: Great voice acting and ambient effects.
Requirements: Xbox 360
The Good: Great game with great SP and MP elements.
The Bad: N/A
The Ugly: N/A
Replayability: Medium.
The Bottom Line: Great game that all 360 owners should play.