All your base are belong to us.

User Rating: 8.8 | Generation of Chaos PSP
Perhaps the title's a little strict, as GoC is a great game...if you understand it. The game doesn't do a great job at explaining how it works (though it does do a better job than "All your base are belong to us", so give it some credit there). There's many factors to consider before buying GoC, though a rental probably won't give you much of an idea. Maybe three rentals? This is a game much like Ninja Gaiden; the more time you invest in it, the more fun you'll have.

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Graphics

Nippon Ichi software isn't well known for how their games look, and GoC in no way breaks the mold. Though the PSP version of GoC's graphics is far superior to other Nippon Ichi games (such as the famed Disgaea, which is also worth a look at for Strategy afficionados), the graphics aren't anything that'll make your jaw drop. The overall "world" interface is, to be honest, pretty damned ugly. Textures are a little muddy and detail isn't too abundant. The battle sequences show off some very impressive numbers of sprites in battle (kinda like Battlefront with little tiny guys). There's a few nice animated 'special move' sequences tossed in between which are lots of fun to look at, but they grow slightly repetitive over time (doesn't make them any less awesome though). Overall, it doesn't really matter, because...I mean....who buys a Nippon Ichi game for the graphics?

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Sound

Iunno about you guys, but I like lots and lots of music when I play. While GoC's music selection is a little forgetable, it's well polished and great to listen to. Chords and battles play out nice, and the sound effects thrown in between are passable as well (though in no way stellar). When all put together, music, battle, and voicing, sound is one of the stronger parts of GoC for the PSP.

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Gameplay

And here's where Nippon Ichi either shines or fails, as with all of it's games. Fortunately, this game shines...if you have a LOT of spare time. Read - A LOT. The game incorporates an abundance of options to the degree of insanity. That'd be perfectly acceptable, except the game manual does a poor job at explaining it all in depth, and the tutorial isn't very helpful in the grand scheme of things. After the very steep learning curve, there's much to love this game for. It takes into account many factors, such as time, terrain, elements (which doesn't work too well), and much more. The main premise is that you control one army and you have to fight others; nothing new. However, once you get the jist of things down, this game is quite fun, with fun battles, item and troop management, and playing god, more-or-less.

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Basically, don't toss this game away until you've played it for a good few hours and understand how it works. If you still don't like it, tough luck, but for those who stick around for the long run, the plethora of options and replayability will keep you coming back for months to come. I think. I don't know. It's only been a few days since its release and I'm still pretty addicted to this game.

All winds down to patience to learn it.
It's like school, except fun!