It's not perfect, infact, it's crap. It's a "beta" game.

User Rating: 6 | Gothic 3 PC
Not everyone who runs the same game have the same system specs. Base my review base on my spec:

AMD 4200+
2 GB OF RAM
7900 GTS 256 MB

The world of Gothic 3 is big and expect to be doing ALOT of walking, which is great, because the environment is a beauty and breath-taking (with the right hardware). Everything from the wild life to the trees waving in the wind, chasing a herd of deer through the forest, picking off a bison from it's family, it's carefully crafted -- simply beautiful. However, with such beauty, like a rose, expect some thorns. And ouch! They really go deep into the skin. A closer look at this world, you'll find that it's not polished. Trees floating over head, grass growing on thin air, rocks levitating in the middle of nowhere, wild life disappearing and walking into mountains and hills, you own character glitches here and there. These flawed are not everywhere, but encountering them every once in a while ruin the beauty and immersive-ness of the game.

The gameplay is as expected -- repetitive. "CLICK CLICK CLICK CLICK CLICK” Others will argue that there is a strategy to hack/slash your way into victory such as careful balancing between dodge and slash. However, this is only half-true, it only applies when you are fighting humanoid enemies in large areas and your character will be lock in attack mode, making it extremely difficult to move it out of enemy attack range. The majority of the time, you’ll be trying to corner your enemy, so you can trap them with the "CLICK" combo. You can also see this repetitiveness from enemies as well, especially from the wild life, which can be frustrating at times. The next time you see a wolf, wild boar or a tiger, you better have an escape plan.

This repetitiveness in sword-play does not however imply that the game isn’t enjoyable, or it’s bad. It’s challenging in a way, forces you to show some respect for the wild life. It forces you to think about the environment, a bit of planning before drawing your sword or maybe just use a bow/crossbow from high ground. There are also the usual restore and projectile spells and some unique spells such as "Tame", "Summon Animal" just to named a few -- which gives you some control over the wild life, which is great being that about 50%+ of the NPCs of Gothic 3 are wild life.

The AI in Gothic 3 is off. I am sure as with all games, the developers were aiming for the Moon, but landed among the other stars. NPCs CAN NOT follow simple directions. They will get stuck on steps, vegetations, and often just walked backward – kind of like they just rewind themselves. Your own teammates will attempt to kill each other (both have “blue” color names); while you can’t do a thing, not a slash/spell will go through. Your own character will freeze in odd positions like “sit”, “eat”, and “fall” just to name a few. There are still many more bugs in this game that needs to be sort out. If you can accept the facts that no game is made perfect, then you’ll enjoy this game.