I thought the remaster was excellent. It was a great way to revisit a classic.

User Rating: 7 | Grand Theft Auto III - The Definitive Edition PC

Pros:

  • Graphics
    • Lighting
    • Reflections
    • Protagonist model
    • Vehicle models
    • Foliage
  • Driving
  • Action
  • Immersive world
  • Some fun world activities
  • Diverse missions
  • Level design
  • Definitive Edition gameplay improvements:
    • Updated controls
    • Free aim gunplay
    • Autosave and checkpoint at beginning of missions

Cons:

  • Checkpoints mid-mission would have been really nice (like when you have to drive clear across the city. Still better than the original I guess)
  • Cars blow up too damn fast (really annoying when the mafia is after you with those damn shotguns)
  • Story is barely there.
    • Character has no motivation
    • Very little narrative given in the cutscenes, and they talk so fast you’re likely to miss it
    • Maria is obnoxious for several reasons
  • Launch Issues (more of a problem with how Rockstar handled it than with the game itself)
    • It really sucked to not play on day one
    • Rockstar support communication was lousy. I’ll cut them some slack because I’m sure they were working round the clock to get things fixed, but time estimates and updates go a long way for PR.

Nitpickey:

  • Gunplay was improved, but could’ve been better
    • Wish the target reticle was just a dot, not a giant ass circle with a dot in the middle.
    • No strafing with the AK
    • No 3rd person with heavy weapons (by the way, an M16 should not be a heavy weapon)

Rating:

  • Story ****** 6/10
  • Gameplay ******* 7/10
  • Atmosphere ********* 9/10
  • Overall ******* 7/10

----------------------------------------------------------

  • Story (characters, narrative, depth, pace, role playing)
  • Gameplay (mechanics, fun factor, level design)
  • Atmosphere (graphics, environment, mood)