While the deliberate, realistic pacing may put off some players, Ground Control is a triumph in gameplay.
"While the years following 1992 saw a whole slew of PC real-time strategy games follow the formula laid out by Dune 2, Massive Entertainment opted to go a different path with their then-revolutionary release, Ground Control. Utilizing full 3D graphics that allowed players to zoom out for a panoramic view of a level or zoom in to see the finer details of the game, Ground Control had no problems setting itself apart from the usual slew of real-time strategy games.
Massive also introduced a twist with their project: their PC strategy game had no base building aspects. Instead it gave players units to deploy for every mission in its singleplayer campaign. These squads can be outfitted with special weapons and equipment. Different kinds of squads get different sets of choices. Squads also earn experience and they grow more adept with each mission tackled.
While the deliberate, realistic pacing may put off some players, Ground Control is a triumph in gameplay over dated technology, delivering a tactical experience rarely seen in real-time strategy games both old and recent. If this was a game bearing his name, Tom Clancy would have been proud."
The full unbiased review can be found here: http://imbacore.blogspot.com/2010/02/downloadable-pc-full-version-freeware.html