Guild Wars through genre draws comparison to World of Warcraft, but really is a very different game.
User Rating: 9.1 | Guild Wars (Special Edition) PC
I play World of Warcraft. Alot. So when taking the seat in front of Guild Wars, the inevitable "does it do this, does it do that" immediately became a part of my first few hours of playtime. In the end, Guild Wars doesn't do much of what makes Warcraft such a great game, and conversely, Warcraft doesn't do much of what makes Guild Wars such a great game. The best approach is not which is better, or which game you will play, but to simply play them BOTH for their strengths depending entirely on your mood at the time. Seeing as there are no monthly fees for Guild Wars, this decision won't affect your wallet. Guild Wars graphics are superb, the combat engine is quick and fun, interaction with the masses are contained in manageable 'districts', and the trading system is simple yet comprehensive. I would like to see an auction house I must mention, and also the chat/party system could be improved for better distinguishing of who is who when talking/trading/partying. Armor, skills, professions, dyes, attributes, PvP, GvG, RP - all make this game packed full of angles that complement the combat-side of the game very well. I will say one thing about the combat that I would like to see improved - and that is target selection. It is MANUAL - you have to press C/TAB (then SPACE) or mouse click to select and attack each enemy in turn, the engine does not automatically move on to the next closest target. This can be frustrating in intense battles when you find yourself standing still like a moron because you didn't choose your next enemy to bash up. A small gripe and I say it because I yearn for this game to be perfect.