Bringing some fresh wind to the MMORPG Genre. Well-designed, and nicely implemented.
Thanks to the absolutely nice design of characters, the new features within gameplay energy/mana-structures, and the 2-class based character development, luckily this game has become a success.
In a time of mass-stupidity and overwhelming manipulation this is not always natural..
This time innovation has truly been rewarded. And i am really glad about it: it will surely pave the ways for future MMORPGs. Guildwars has showed that it can also be done without fees. Looking at WoW for instance, with the omni-present, old-looking children-cartoon-design.. and online fees, Guildwars Smashes WoW in pieces.
For my part i am impatiently looking forward to Guildwars 2.