One of the greatest game idea's ever produced lies deep within this amazingy fun and addicting gem.
User Rating: 9.2 | Guitar Hero II (Game only) X360
This past New Year’s Eve, Andy had a party. A large group was down in the basement, where he has his games setup, and inevitably a game of Guitar Hero got started. While the people from GI in attendance were already converts, what really interested me was the way that this game draws new people under its spell. I’d say that at least half of the people there were not avid game players, some not gamers at all. Still, after an hour, there were constant lines of partygoers who – after having just played a few songs – were working their way through the first batch of tunes and not-so-patiently yearning for another turn. Suddenly, the line for Guitar Hero was longer than the line for booze, which is saying something. It’s pretty rare for a game to have this effect, and I think it’s a testament to Harmonix development expertise that Guitar Hero is addictive and inviting for everyone from the most novice player to the most hardcore.
Guitar Hero II, as you likely already know, improved on the original by adding a great guitar/bass duet mode, more real-world gear endorsements, encores, and “Freebird.” I heard some complaints from people that felt the soundtrack could have used more “hits,” but I honestly liked having a few more dark horses in the race. Those whiners should be happy that quite a few of the 10 new songs are well-known songs by the likes Iron Maiden, Deep Purple, Rick Derringer, Rancid, and Toadies. Also, I couldn’t fail to mention just how crucial the inclusion of “The Trooper” is – Maiden’s scorching leads have no peer in the world of metal.