The Review: Guitar Hero III
Track List (6/10): The track list here isn't really good. I'm tempted to say awful, but it isn't. To me, Guitar Hero II had a perfect set list (for the game, as in not one false song), but in III, well we start out with 'OK' songs that are boring to play, and continue like that unti8l we hit the end where we actually start getting songs of interest. The last few set lists are great, but you have to get to them, which, especially when playing it on different difficulties, will become a chore.
Difficulty/Flow (3/10): this is something that is just awful. The difficulty goes from really easy (too easy) to ridiculously hard. The game is very uneven through the single player game.
Achievements (6/10): These are just stupid. First of all, you have to beat the game on every difficulty, not just Expert, to get them all. While Rock Band let's you just beat it on a higher difficulty and you will get them all. Then, to add to the annoying, there are some achievements that are nearly impossible to get, such as beating a creator of Guitar Hero III on xbox LIVE.
Multiplayer (9/10): The only reason this doesn't get a perfect is because Rock Band is so much better and the multiplayer isn't really very new. But the new Versus game, Battle, is very fun and really saves the day on multiplayer.
'Linear Mode' (10/10): The only reason this (being basically a campaign mode, but with a funny name) is 10/10, is because there is Co-op. FINALLY!!! I gave it a 10 because this game isn't really that bad, and I needed to curve it to a 7.0, it's deserved rating. I was a bit harsh on 'Flow', but that's ok. Everything else stands very true.
The overall game isn't horrible, and for people who don't plan on getting Rock Band. If Rock Band didn't exist, I would say it would be for Hardcore fans only.
Overall: 7.0 "Passable"