A great follow-up of the masterpiece HALO: Combat Evolved.
The story: Once again, Bungie show how great they are on writing stories to a game. In HALO 2 there are some very interesting twists and a lot of surprising moments.
The Campaign: It isn’t as fun as the HALO: Combat Evolved’s, but almost. There are many levels which I can’t stop play, but still there are some really boring ones to like the beginning of Sacred Icon (but the end of it is really fun). Unfortunately, the campaign isn’t that big I’d wanted it to be. It isn’t much bigger than HALO: Combat Evolved’s which I’d hoped. Fortunately, the co-op mode is still there.
The multiplayer: There are a lot of fun maps, a lot of fun gametypes, and a lot of fun players. Even when there were cheating, I didn’t want to stop playing over Xbox Live. The possibility to join clans is something I think is very good because you can play team matches with people you know are good and (most of the time) don’t complain when it goes bad. And when Bungie made some extra maps, it was as Christmas.