great game to finish a series. The ending was not a happy one but made it feel realistic and emotional
User Rating: 9.5 | Halo: Reach X360
The game cant be viewed as an over all piece of art. It has to be taken apart and looked at piece by piece. Halo Reach had so many unique features and such a high level of design that it is a challenge to other companies to try and out do them in the sense of quantity and quality. Halo Reach has a solid story with completely new characters with dark secrets and rich detail in their stories as well as their constructive design. You the player plays as noble six and have the responsibility of working with noble team to ensure safety of reach and to follow orders from superiors. The levels aren't too short and their not drawn out like a mindless barrage. The levels keep you interested with scenery as well as sounds and story. Now that's just campaign, multi player on the other hand has many extra's and still feels like a classic halo game. Many of the original game types have returned and some of the halo 2 maps that many thought were going to be left to rot. The multi player experience is still a powerful piece of Halo and even with out campaign, Halo would still get at least a rating of about 7.5-8.0. That is all about reach. To get any more about it I suggest playing the game since there is nothing like it