I wasn't impressed with this game... I was blown away! Halo doesn't die, it just g
Starting off the campaign again isn't the best but a lot of effort has been put in, each player can have a different experience than the other by customising their spartan III known as Noble Six.
Any armour purchased in the armory can be equipped to Six and will be reflected in campaign, multiplayer, forge and firefight, adding an addictive effort to make your spartan look how you've always dreamed.
You start the game as Noble Six (The Lone Wolf), replacement for the Noble 6 KIA, sent to investigate various settelments to discover who or what is attacking Reach.
You quickly find it's the Covenant nasties and they want some spartan blood spilled, it's up to you and Noble team to save reach and preserve the pillar of autumn so Captain Keyes can retrieve Cortana and put her into the Master Chief, whom is in cryo sleep on a Pelican.
The campaign is good from the start, in the middle it gets repetetive with do this, defend that but it kicks back into place during the last two missions.
Campaign consists of ten missions, best played on heroic for a 8 hour ride.
Forge world is a new unique edition of Halo 3's popular forge.
You can now ghost merge without glitching, make objects float and can make almost anything you can dream of easily.
In short an awesome tool.
Firefight, just as good as the ODST form with more options, very easy to make a machinima in this mode, you can play as an Elite and command your lowly comrades.
Halo Reach is the ultimate prequel and will keep you busy and happy for many years to come.
Forget Modern Warfare 2, there's a new grand daddy about town!
9.5/10