Campaign lacks climax
I hate to include a spoiler in this, so I won't. But the fact is, Halo 1 had the best ending mission, Halo 2... I'll forgive, Halo 3 was a nod to the first but with a bigger and better ending (so I loved it, fun is key).
The fact remains, the ending mission, where all things count, where you're trying to ensure the Pillar of Autumn gets to where it should, etc, should have been huge. The after credits part of the campaign was sad, but completely justifiable and right. I suppose there couldn't have been a better ending to Noble Team. However, I still have to say that Bungie needs to look into how they make their last important missions.
Other than this one (IMO) major flaw to a game and story, I applaud Bungie's work and hope for the best, for both gamers and developers alike.
P.S. Kotick better not screw with Bungie.