MIAG: Halo: Reach Campaign review.

User Rating: 9 | Halo: Reach X360
So, this is review two for me for you, and again, I'm hitting Halo: Reach. But this time around, let's look at the campaign.

To start, the campaign instantly get's you on edge with fallowing orders from your commander in an eary rainy forested mountain setting.
The campaign progresses introducing the covenant, NPC partners, vehicles, as well as other things that will be new to anyone that has played past Halo games.
Bungie did a very nice job on this campaign with musical accents, weapon introduction, as well as the progression of the Halo story.
And with 11 well lengthed levels, it's long enough you don't feel left out in the cold, but not so long that you don't want to finish it, or random things were added to take up space.
However, amongst the pluses of the campaign, there are some negatives... Such as pieces left vague of the story, and a completely random introduction of the Brutes... Which left me saying, 'Where'd they come from?'

All in all, you need to be somewhat picky and/or into the Halo franchise to notice the downsides, but if you are neither of those things, then you will see nothing but a well executed campaign! :]
Mozzeltof

~lildrummer