Another prequal, let's see what we got here...
After the release of Halo 3, Halo Wars was the the second prequal released and It didn't hold up well with it's gameplay, it told the story before the event's leading up to the events of the Halo Rings.
Halo Reach, the third prequal to the Halo series, told a story of a planet called Reach. This story is how the Spartans tried to defend Reach from a Covennet invasion.
This game is emotional and filled with traditional epic music from the 1st 3rd and Odst. With the poor and overpriced game Odst didn't really attracted the stronger and smarter players, Reach was the best side story by far. This game has great potental.
Good-The graphics show's what the Xbox360 can do, the weapons sounds much more powerful then ever, The game is averge 8-16 hours or less,new melee attacks, the spacebattle level is new and breath taking, the guns look different like they're prototypes that's just fine, there are turret sections and short leved driving missions to give you more time shooting, the different spartans grow on you, the right to customise your spartan, firefight returns and it's bigger than before, there is theater and forge from Halo 3, and Much much more.
Bad-Delayed texture pop-ins aren't that big of deal, the gameplay is pretty much the same, and the mulit-player doesn't include a space-fight mode witch would have been a nice game mode.
After this game I told my brother, "Now all they have to do is make a remake."
Well I was right.
The final Score is,
9.0 Great Game worth your money paid!