Not much to see and do

User Rating: 2.5 | Hard Truck: Apocalypse PC
The last ‘car combat’ game I played on the PC was “Bandits: Phoenix Rising”, which was mediocre ( mainly because it lacked a mid-mission save function). With “Auto Assault” fast going down the tubes (it gets the plug pulled at the end of August 2007) the genre is in trouble. “Hard Truck Apocalypse”, for only $20, seemed like it was worth investigating.

I played the game for a short time and then removed it from my hard drive. The concept is an interesting one, “Mad Max of the Steppes”, but the execution is poor. Maneuvering your truck with the WASD key setup is just too clumsy, especially when in combat, and I suffered a lot of noncombat damage from running into various obstacles. The main problem is the game’s spawning of enemy vehicles on just about every road segment. It guarantees that sooner, rather than later, your own truck, depleted of weapons and armor and in perilous condition, meets them and gets blown up. Opportunities to avoid combat are too few, so you are faced with either (1) repeating combat many times until by luck or skill you manage to survive (very rare); or (2) find an earlier save point, reload it, and try and avoid the combat situation in the first place.

There are more powerful guns, armor, and vehicles available if you are willing to spend quite a bit of time wandering in a sort of ‘ultra’ state of wariness around the initial maps, ekeing out enough cash until you can purchase the needed upgrades. But I just don’t have time to devote to that sort of grinding, particularly when the quest design revolves around repetitious fetch-and- deliver forays… Graphics are rather bland, but I wasn’t expecting anything current-gen from the game. They are passable enough, as if the background music and voice acting. I get the impression that the single-player portion of the game is more or less an extended tutorial for the multiplayer gameplay, but I didn’t examine the multiplayer. Maybe it justifies the game, I don’t know. There is a germ of a good idea here, but it needs quite a bit more fleshing out to succeed.