How far will you go to get your hands on this game?
[Good Points] Amazing story telling + great pacing + edge of your seat moments + relatable characters + pleasing visuals + outstanding setting + audio and control mechanics are great + amusing "pointless" tasks + experience a number of different endings +Great twist nearing the end of the story
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[Bad Points] game only lasts about eight hours + not a lot of reason to replay story + numerous load times
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(INTRODUCTION)
Heavy Rain is the successor to last generation Indigo Prophecy and represents the same style of gameplay and dramatic storytelling, in a sense Heavy Rain never really feels like a game. It is best described as an interactive extended movie, you grow attachments to each of the characters as they grow throughout the game. The setting of the game revolves around the main factor, the rain. Rain plays a major part in this game and is constantly represented and helps back up the dramatic setting well.
(STORY)
The story of this game leads you playing as four main characters all intertwined with the same story. Ethan Mars is your first introduced characters and is your typical happy middle aged man, living a life with a nice wife, kids and the dream job, until the day that one of his two sons is hit by a car and killed in the accident. Years later his wife has left him and his son will not speak with him. He is chronically depressed, lost his job, his wife, his home and everything else. His son is abducted by the origami killer and Ethan Mars must do everything he's told to in order to save his son.
The second introduced character is Scott Shelby, a private eye investigator working with the families of the victims of the origami killer.
The third introduced is Norman Jayden, an FBI investigator working on the case of the origami killer.
The final character you play as is Maddison Paige, a journalist who works on the case and is by Ethan's side throughout the story. Each of the characters all have moments where they can in fact die, which will change the story and put it on a different coarse, unlike typical games if you die, you restart. In Heavy Rain, if you die, you die.
(VISUALS)
While the graphics themselves are not particularly outstanding. The setting of the game reinforces the positive impact that they have. The dark dreary and rain covered surrounding mask the blocky graphics but pump the aspect of the textures and give an overall outstanding experience, if not too much thought is put into it. All in all everything fits nicely and allows Heavy Rain to easily hold its own amongst the best the PS3 has to offer.
(GAMEPLAY)
The Gameplay isn't like you're your typical game, there is little to none of any actually "play" more or less you are interacting with a cutscene, only it plays out how you want it to, so its not pre-rendered.
Most of your movements are done with the right analog sticks and X, Square, Triangle and circle buttons, every so often you use the trigger buttons, either to shoot, grab something or to move your character in a direction. Most of what you choose to do can be done without affecting the story drastically, but little of what you do is preset and will force you to do it, so extensive thought is required on how you want to play out the story.
(MULTIPLAYER)
Non-existent