Game With Potential Has Awful Launch
You can go buy the game and pay nothing extra for the multiplayer experience and basically run through the single player experience over and over or you can pay 9.99 a month (140ish area if you want a one time founder price) for the subscription service. With the subscription service you get access to elite and hardcore style of play and the promise of regular additional content, events and items etc. I find it hard to believe that Flagship is going to be able to pump out enough regular content to make the 9.99 price sustainable for long. Dungeon Runners 4.99 price point would have probably been a more acceptable model for them to follow.
The gameplay itself is excellent. The character classes are diverse with everything from melee combatants to engineers who build attack robots. The controls are smooth and easy to use. The graphics aren't ground breaking but aren't hard on the eyes either.
I think it is safe to say that a lot of the negative reviews we have seen are based upon a couple of factors... the terrible launch coupled with pitiful communication and the questionable subscription service price structure they have set in place. What would have been a 9 reviewed game is going to get a low 8.5 in my book... as the days and weeks pass that slide could go up or down.