The ending leaves you with a "is that all?" feeling that makes me glad I borrowed the game instead of buying.
If you are a graphics whore, you will have reason to hate this game. With slightly better than diablo 2 detail on the main character, and passible graphics on larger units like the Treant, this game is not for those who want unbelievable eyecandy in their video games. If you want RTS battles that are about tactics and good force construction, you will have reason to hate this game. I believe there are more ways to play a compelling game of 'connect four' than there are tactical interactions between troop types in this game, and it is overly decided by numbers per side. If you want RPG elements that are beyond tired and overused plot devices, like lost relics that can turn the balance of power and the obvious "hero likes the girl but doesn't realize it right away" angle, you won't find them here. This game, however, is greater than the sum of the things it tries to be. It isn't a good RTS, RPG or visually appealing game, and the gameplay does lack better options for controlling troops, and selecting troops. That said, however, there is a quality to this game that makes it playable, though certainly not a standout in any way except for the lack of single genre playstyle. This isn't a title you want to buy at release prices, certainly, but it would be a decent game at 14.99 or 19.99. The largest disappointment was the lack of further unlockable campaigns once you'd beaten the sylvan campaign. Poor choice to not include them, or release the game before they were finished.