And those men hath they not stood such ground- to hath been that of vanguard, and barbicans thy staff!

User Rating: 10 | Deathkings of the Dark Citadel PC
HeXen redefined the DOOM engine and pushed it to its limits with the utmost diligence. Not only did it wield a large bestiary, a colossol multitude of levels, and a hub theorem through which it was centered around, but also gargantuan scope and latitude, and numerous, magnificent features such as earthquakes and water currents. Next, came Death Kings of the Dark Citadel. The expansion pack offers 20 new levels, and unlike in the original, maps specific only for deathmatch mode. Otherwise than that the graphics and features are in the same vexillarius, however, if you liked HeXen for all it offered, the same majesty shalt descend upon thee.

The end of HeXen was etched with the death of the chitinous horror Korax. After the conclaves and catacombs of his Crucible O' dear hath fallen and be left to decay unto the muck and filth, the three heroes saw before them a vast mos mairovm of an ethereal portal. Hoping that this led them to the salvation of their planet in its final restoration to its glorious days, they were transported to the land of the Dead. (Seems Korax had a few tricks up his sleeve even during his death knell.) In this new realm of what such grotesque and unknown behomeths galore!, the three beings have yet to purge the remnants of Korax's army, perhaps a previous realm that he had slaughtered and subjugated before Cronos. You must once again take the arms of one of the three souls and lead them unto Truth and victory unto the road of freedom.

The expansion pack to HeXen provides numerous features of the utmost diligence as through which doth pertain to that of grace. There is a lot of barbicans and citadels and bastions which adds to the logistics and the stratagems to be rooted of such stocking of bloodbath to undermine such- sappers. The features are imported from the original HeXen, but with all its beauty and grace depending if the game was dear to you, it is of no significance nor matter. Once again you will feel earthquakes, the currents of water, the methodial pace of lava, leaves gliding past, thunder can be heard, lightning will be seen, trees can be maimed and set ablaze, stained glass windows can be smashed, torches kindle and provide light and warmth, doors open in numerous ways, bridges collapse, bricks crumble, et cetera. Another feature of importance is its scale of realism. For example, one will see pillars of antiquity such as the Tuscan and Doric, another are the bastions and citadels which represent the castles of the Middle Ages, complete with a porticullis, scorpions (ballistae), and battlements that provide great latitude and scope.

Here are the hubs of the pertaining vexillarius:
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Ruined Village
{BLIGHT}
Sump
Catacomb
Badlands
Bracken Wood
Pyre
{CONSTABLE'S GATE}
Marketplace
Ordeal
Locus Requiescat
Treasury
Armory
{NAVE}
Cloaca
Chantry
Dark Watch
Abattoir
Ice Hold
Dark Citadel
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Another important feature is the availability of music as in the previous games. The music offers boundless ecstasy and the most brooding of Despair. Whether a land of blight and of the Effluviam, or a tiding of purity, can be seen as if mahout of such a view. The gameplay offers puzzles and poses a threat as a challenge. Second of this pertaining signifier, the levels are that unto their own, offering names like cloaca meaning sewers, indicating the scenery of the map and providing access to other languages such as latin and greek.

Splendid game.