[7.0/10] While the Concept is really familiar and doesnt make anything new to the genre, safe to say that the MP is fun.

User Rating: 7 | Homefront X360
Hype is a funny thing. Over-hyping a game can lead to high expectations, which are all too often dashed once the final product is seen in the cold light of day. Then again, too little hype can also be damaging, putting a game at a severe disadvantage when it releases, simply because no one has heard of it. So, what is the right amount of hype then? Is it the level of hype that's been thrown at Kaos Studios' Frontlines: Fuel of War successor, namely Homefront? Perhaps not, but the real question is, does the hype mirror the game's quality?
Homefront is a sobering 'what if?' yarn written by John Milius of Conan, Red Dawn and Apocalypse Now fame, in which you assume the role of ex-pilot Robert Jacobs, whose day is rudely interrupted when he's dragged off to a concentration camp in the wake of the Korean People's Army occupying the west coast of North America. Of course, he's duly rescued by freedom fighters and quickly becomes a leading member of the US resistance, fighting through the American suburbs for his home soil.
It's a pretty strong concept for an epic tale, whereby your ragtag band is thrust from pillar to post, fighting tooth and nail for their freedom, but Homefront fails to create a palpable sense of peril or oppression beyond its opening act, happily settling into familiar FPS territory as you follow Connor, Rianna, Boone and Hopper from location to location. There's some attempt to convey the desperation of the struggle of the Korean occupation in sections like the 'Oasis' haven, where survivors live a self-sufficient existence away from all of the violence and chaos out on the streets and there's affecting, disturbing sights like a baseball field that's been transformed into a mass grave, but that's about it.
Given the hype surrounding Homefront, we expected a little more from its single-player campaign, especially when you consider that a Hollywood scriptwriter penned the story and so much emphasis was placed on it. You have to wonder why it doesn't quite click or resonate in the way we hoped it would. That's not to say that Homefront's story is a complete write-off, but you'll find far more life and enjoyment in multiplayer.

* Audio - 90/100 - Homefront's score is powerful and dramatic, while the guns have an extremely realistic and brassy sound to them. Voice work is engaging for the most part and the soundtrack in general is a winner.
* Gameplay - 75/100 - Enjoyable in both single-player and multiplayer, Homefront's mechanics are every bit as tight and accomplished as any FPS worth its salt and the feedback from the game's weapons is immensely gratifying.
* Multiplayer - 80/100 - Typical as Every FPS but do have some sweet MP Maps and great perks too
* Story - 50/100 - Really Really short Single Player Campaign even for FPS genre you can finish the game in under 3 hours, and the story itself is not that interesting.

Final Score - 7/10 - Homefront is a Typical FPS, Extremely short Campaign, Great Multiplayer and great Soundtracks If You tired of it Dont Get it !!