It's why you have a DS
Hotel Dusk is as close to playing a book as you are going to get for the time being, exercise your imagination with the story and exercise your gaming on it's puzzles, none of which are hard but are often taxing enough to feel good.
With such novel style the only down side is the occasional frustration that comes with trying to work out what you are supposed to do next and will usually involve searching the same room's over and over again until you notice a hidden difference.
A decent play time even when played at rate, you'll hear people complain about the slow text but you can double it's speed simply holding down any direction on the D-Pad or pressing the stylus to the screen.
If you can play games where action is not focus you owe it to us all to buy this game, because we need to show that we want more of this!