Want realism?

User Rating: 9.5 | IL-2 Sturmovik: 1946 PC
I've been playing IL-2 for a few years and there are many things that appeal to me in this game. #1 is the realism. In a lot of games your target has 100 hit points and each bullet strike reduces the target's health by 1. At 0, the target blows up. In IL-2, there is no such thing. If you are attacking a bomber and shoot off the tail or even the tip of the wing and the bomber is done, and it plummets to the ground in the way that any aircraft would fall if it was missing it's rudder, wing tip or wing. On the other hand, if you manage to fire two-hundred shots into the fuselage and don't manage to kill the pilot, you may not even cause enough damage to destroy or affect aircraft in a negative way.

This style and strategy completely changes how to play and even why to play, and it makes the game difficult to play and fun to play too. The learning curve is shallow or steep depending on your aircraft, the strategy you need to defeat your enemy, and how to land your aircraft without hitting the ground too hard. Knowledge of how to fly, fight with and successfully land a small plane cannot be readily transferred to a bomber and vice versa. Taking off and making it to your target is no guarantee of success, no matter how skilled you are. One stray bullet to the body or head changes everything. If they knock out your engine, or it catches on fire, you stall your aircraft, or any of these results changes the game dramatically. Sure you can hit Escape and try again, but there is a certain kind of satisfaction at bringing you damaged plane (and body) to the ground and walking away when you are hurt that is rather appealing and realistic. There is more to the game than dog fights, you can take on any role in the aircraft and become a gunner instead of the pilot or be required to attack ground targets. Attacking ground targets without bombs is like trying to throw a coin 50 feet into an open window on the side of car on a windy day. You might get lucky, but more likely you're wasting your time. Equiping your aircraft with bombs on a mission involving a dog fight is like trying to run a marathon in knee deep water. It will slow you down and make you more of a target.

It's all these subtle complexities that makes IL-2 and the recent 1946 expansion very appealing and highly recommended game.

About the only thing I don't like about the game is the way in which it gives you points for kills. But that's such a minor point if you get killed, shot up and have to bail in mid-fight.