The endless number of flaws make me want to hate this game, but I just can't seem to.

User Rating: 7.5 | Indigo Prophecy XBOX
"In theory" is probably the best phrase to describe the various aspects of Indigo Prophecy (Fahrenheit in Europe). In theory, these gameplay mechanics are intuitive; in theory, these characters are interesting; in theory, this story isn't a complete mess.

Let's start off where it matters: the gameplay. Indigo Prophecy is essentially an adventure game with rhythm action elements. The developers refer to it as an interactive movie, but being someone who has played some pretty terrible "interactive" movies in the late 90s, IP has the bigger emphasis on "interaction." The two mechanics are balanced, the cinematic and the interaction, where you rarely ever feel like you are not involved somehow. The "movies" do not last long and it typically has you pressing a bunch of buttons while your watching them anyway.

The action however consists of a Simon game, a "press LR" continuously till your fingers hurt, and balancing (think "grinding" on Tony Hawk). The first type is used more often than not, the second is used sometimes and the last is used only once. Of course, this is an adventure game though, so you will be walking around, finding objects and interacting with characters. Depending on your answers, you unlock different aspects to the story. Also, if you answer well, your mood goes up and vise versa. There are also flashback stealth sequences and two severely annoying claustrophobia sequences, where you must press buttons to keep Carla's breathing steady, meanwhile figuring where to go and what to do. All of these aspects work well and make your regular adventure game seem a bit intuitive, but in the end, they really just aren't a whole lot of fun. The movie and dialogue parts of the game come off as the only real reason to continue. If they weren't there I probably couldn't bare the dullness of the gameplay.

Even then, it's there, but it's not spectacular. The characters suffice, but they aren't really at all believable. Tyler is this terribly white black guy, that grew up in a gang and later joined the police force, but comes off as a harmlessly adolescent and irresponsible teenager (he's probably in his late 20s). Wait... how'd you get this job? Lucas is an insufferably boring putz that reads Neitzche and Shakespeare. Yeah, right. Carla is somewhat believable, but she still comes off as weak, naive and unprofessional (strong female lead my butt).

The story? Wow. It starts off pretty great, but then it dives in Mayan ritual sacrifices and artificial intelligence taking over the world and euh... it loses me. There are at least a dozen plot points that are lost too. I don't know if they were lazy or lost in translation, but so much of it can't help but bother me. Apparently, Lucas had superpowers since he was in his mother's womb, so why does he seem like he only discovers them when he's an adult, halfway through the game? Second, this is a really big one and it nearly erased any respect I had for the game. I hate to give spoilers, so I'll be vague (even if I am vague I might still give something away, so you're being forewarned right now. Don't say I didn't tell you so). Let's say, you're a cop and you've been chasing a fugitive of the opposite sex for the past couple months, then he/she contacts you and tells you he/she needs your help to save the world. You not only agree to help, but you fall in love with this person within hours and then have sex with them in a ruined train with a bunch of freaking hobos walking around outside.

Oh and the game starts out and plays out 70% as a murder mystery, but then near the end all of the sudden the world is frozen over and Lucas has to save it. Talk about a bunch of hollywood-ized BS.

Well, the game is entertaining at the very least. That's for sure. So, if you like movies, even ones with pretty terrible plots and characters, Indigo Prophecy might be the game for you. However, I say this only because IP is very much an original experience. It could have been done a heck of a lot better, but there isn't much base for that accusation.