Interactive gameplay really gets a meaning in this game. Features a great story with just some minor letdowns.

User Rating: 9 | Fahrenheit (French) PC
When I first ran the tutorial of this game and heard the director tell me how the game works I was really ambitious to get on with it. You begin playing the man framed for a murder - knowing you didn't do it. What you do from there on is based on how well you perform during the time you've been given. You have to clean up the mess, or you could just leave the bathroom and walk out quickly from the diner. Because later on you come back at the scene, playing the detectives investigating the case of this murder. And that's where the story begins...

It's been a year since I finished the game and I played it almost at once, it really grew on me. And I was really thrilled about it 'cause I've been waiting for something similiar game type where everything you do is based on time and everything gets a diffrent consequence. That's the biggest letdown of this game. Say if you decide to leave all the traces and just run away from the diner - it would be easier to track you down, wouldn't it? But it don't work that way. I tried doing things very carefully another time around (after I've finished it) but the game played almost the same. The only diffrence is that the character feels more secure about himself that he left no trace and gets less nervous when he talks to people (because that affects things too and how well you do things). If you'll get to depress your character might just die.

However, it's a great story and a great game that really gets your heart beating faster. If this game really could have this "interactive gameplay" featuring diffrent stories depending on your decisions it would be a flawless and a new era of adventure games would rise. Because this might be the best in its type the last few years. I really prefer the point-and-click but I have no problem with this.

So however, the gameplay gets a straight 9 for its revolutionary technique to play a game, although they tend to lack in some way. I don't know how many times I've been twisted in my head by the story so the tilt gets 10. That's the best thing in the game. I felt great value the first time I played the game but it got boring the other time around cause I couldn't replay it in some other way. Sound is great and graphichs is decent enough.

To be a direct port from Playstation 2 it is a good game. A superb game. If the director really could've meant what he said that "Everything that happens depends on what you do". One more thing is at the end the game get a little to much and it turns over to something I don't know how to describe. It doesn't affect my opinion on the game but it was a risky ending. I'd really see more of this kind of games in the future.