Infamous is made up of freedom of choice. You get 2 choices for Karma (either good or evil) and at certain times in the game you have to make a choice which will ultimately effect your game play. Open World makes this game almost never-ending considering all the collectibles and extra missions. Many of the games trophies have to do with collecting optional collectibles such as blast shards(small objects that increase your energy), dead drops(satellite dishes) and finishing all the side missions. Depending on Karma you get certain upgrades for certain powers. The first mission of the game decides your difficulty which is a nice improvement. IGN gave Infamous a 9.6 which is a suitable rating for this sand-box game. All in all Infamous gave me about 20-60 hours of game play which is suitable for an open-world game. Infamous is also one of the best PS3 exclusive games Sony has to offer so I definitely recommend picking this one up.
Sucker Punch, who developed the Sly Cooper games for the PS2, brought a lot of the best from the thieving series to their new IP inFamous; and it turns out the whole is greater than the sum of it's parts. In inFamous,... Read Full Review
When the previews for InFamous first came out I honestly did not have much interest. A protagonist that can use electricity? I already did that in The Force Unleashed. Well, after the positive reviews the game received a... Read Full Review