Infinite Undiscovery, like it's name, is a confused mess.

User Rating: 4.5 | Infinite Undiscovery X360
I had looked forward to this game for ages, and what can i say? If you hate yourself and tend to cut your arms over and over as a nervous habit then this is the game for you!

Now I admit I only played the first two hours of the game as that was all i could stomach, I have limited free time and don't like wasting it on pain so i didn't get that far, but let me tell you about the first two hours of my experience.

Where to begin? Firstly the game is like watching a 1970s dubbed kung fu film, at no point should your characters speak through sealed lips unless they have a hand up the ass of another in a ventriloquism act. Quite a lot of the scenes don't bother with voice acting anyway which aside from feeling archaic is possibly a bonus as the voice acting is generally "bland". The lead character has a voice so soft and meek he could easily be the softy that the mean kids beat up at school because his mum dressed him.

All that aside the game doesn't play much better, the battle system is all in real time, not that i have a problem with that, but i do have a concern about the game design when to use an item the fight keeps going and you have to crawl through the smegging main menu to get to them the while time praying to whoever might be listening that you are still alive by the time you have reached the one you want! That system is as useful as a glass of Llama spit.

You can't change characters, not permanently anyway, instead you can briefly grab one to use a skill they have....like manually aiming a bow while your main character just stands there like a meat popsicle.

Of course the AI tends to do that anyway, in one dungeon my AI partner just stood and watched as I got gang raped by a group of salivating wolves, still that was better then the time she got wedged in a tree without me noticing only to get ambushed by enemies by the time i was half the map away all in a pitch black forest.

This leads me to my next complaint, starting off the game running away for over an hour is in no way fun. Example:

First Dungeon: chased by large ogre you can't kill with barriers in the way

Second Dungeon: Chased by guards, wasps that make you smell so that they constantly appear and attack you all while in a pitch black forest with a fuzzled map..oh and did i mention the ogre chases you at the end?

Third Dungeon: Carrying a girl so you can't attack or defend while having a giant dragon launches fireballs at you scorching your heels!

If i wanted to run away from stuff i would headbutt a policeman!

The graphics for that section aren't that much better, i actually laughed out loud when i saw the explosion from the dragons fire, I have seen PS2's do a better job. The close up character models aren't to bad, though the textures throughout the outdoor areas were far from impressive.

To be fair though the music and sound effects were pretty good and suited the atmosphere of the area your party was traveling through, this is the only thing Infinite Undiscovery seemed to actually be consistent in.

Not long after this i gave up on the game, perhaps it gets better after that point, but i kind of doubt it. :( So lets just say i recommend you pass on this title, I'm a pretty hardcore RPG fan and i struggled to play as much as i did.