The combat and length may not be what we should expect for this generation but the game still offers a great story.
After completing this game, I have to say although I can agree with the handful of people disappointed with its short length and not so great combat, it still had me sucked into its nice story.
Story: The story is one Infinite Undiscovery's plus factors, the story starts off in the first few hours of the game about a young boy called Cappell who is locked up in a prison being mistaken for The Order's biggest threat "Lord Sigmund". The Order is an empire which is trying to build chains to the moon to obtain its power and Lord Sigmund, leader of the liberation force, is trying to stop this as the chains cause natural disasters and a rise in monsters. We learn that the world believe in a religion around a God named Veros who spreads the magical power of lunaglyphs to children apart from those born on days with eclipses or when the moon isn't out which are referred to as Unblesseds who are looked down upon by all. Cappell is an unblessed but hides this. There is a lot more to the story and I have probably gone on about a lot of it, but that is because I feel that the story is really good and one the great qualities about this game. The down side about this is that the story is shorter than most JRPGs and the cut scenes are terribly lip synced.
Graphics: The in game graphics are quite decent and the character models in my opinion are pretty good. There is just one thing I do not like about the graphics, the characters in cut scenes do not speak while their mouths move on the screen. They obviously weren't bothered to change the movement of the lips.
Gameplay: The gameplay in this game may not appeal to the hardcore JRPG fans or the people not interested or new RPG fans but it is still bearable and decent. I wouldn't say it is perfect but to any one with a little patients, they may find it enjoyable. The combat does seem to have a lack of moves and combos but you can get over this with the wide range of characters which you can connect with, to command what moves they should use. Infinite Undiscovery's many characters all have their own talents which you can use to cook, build a variety of weapons, or enchant items for limited powers. The game's many characters may put some people off but it is not too much characters in my opinion. Sound: The voice acting in this game for a start is in my opinion decent although I do not really care for these things. The music is great and what you would expect from the legends of Star Ocean and Final Fantasy's creator.
Value: The game is quite disappointing in length, I got about 20-30 hours out of my first story, however the game does have a four difficulties with achievements to unlock with them and a bonus dungeon on normal difficulties or above, I would suggest that if you are not new to JRPGs that you play on normal difficulty.
Overal its the story which will keep you amused, the game is pretty fun with a memorable story which on the second disk really sucks you in, the game has a main character which I find in easier to relate to as he is normal for his ages (not your usual protagonist which although although never fighting before, picks up a sword and saves the world. Cappell doesn't want to end up dead). The game may leave you disappointed if you are looking for something with wonderful gameplay and that can last you a long while, but you should like this game and enjoy an entertaining story with a great variety of characters.