How may ways can one go about turning a clock hand? Its the only way I can explain what Bioware, is wearing out.

User Rating: 6.3 | Jade Empire: Hisui no Teikoku XBOX
Wait I've played this game? Or so it seems time and time again. Games like Fable seemed kinda fresh at the time I played them. And KOTOR was good, because well. It was Star Wars in a different setting. But now that I have went back and played this. I started to realize just how boring and plain this style is. One thing you'll get tired of is these same grassland, kind aplain look. With its semi glowish graphics, and several load times. You have seen theses type of grpahics used one to many times in their games. And you see them again, over and over and over and over!!! in this game. The game has a few cool things, but their no different than KOTOR. Their overused Good vs evil system and how to go about it, Choose a character bla bla bla. Same stuff. What bothers me most thow. Is it takes them 5 billion ways to tell you about a certain thing. This is a RPG, yet although the Story is a good one. The story telling blows big time. Which just kills the story. Some say MGS had to much BS talking. But the thing is MGS explains something in depth one time. And if need latter it will explain more. And MGS is not even a RPG, and it just works in those games. This game tell you about some thing over and over and over. Its just pitifully ridiculous. And certain areas and load times are just horrid. And can they get over these Fable/Oblivion type graphics that are just soooo stale by now. I think Bioware has a tun of talent. But the need to try and branch out and change things up a little if their ever gonna last in the next gen. If these games are a sign of say a fable 2 or KOTOR 3. Its not a good sign. I just have to wounder how many people fall asleep while playing this game? If you fall asleep while playing a game. or yawn even. I have news for you. That means your bord!!! Their playing this look and feel out one to many times already.