JAK RULes

User Rating: 10 | Jak and Daxter: the Precursor Legacy PS2
Visually, Jak and Daxter is an effervescent title that leaves almost nothing left to be desired for. Naughty Dog's skilled developers have done wonders at creating an evolving world that features various time of days, such as sun-light, afternoon, and night time, all in real-time. The polygonal environments are never redundant and feature nothing but the highest quality of texture designing. They are high resolution and silky smooth textures that I've only seen in games like Final Fantasy X, Metal Gear Solid 2, ICO and Devil May Cry. The worlds are truly lush! Screenshots do not justify the visual spectra of Jak and Daxter. To sum up the graphics in a sentence, I would have to say that: Jak and Daxter's world is like the perfect tropical juice; it's filled with vibrant colors and tastes sweet. Of course you can't taste color, but your eye certainly can -metaphorically speaking of course-. This game shimmers from some of the best landscape and background detail, it truly is a breathtaking feat to behold and witness. The landmass of Jak and Daxter's world is huge, but the draw-in distance remains unbounded. Despite being a continuous and progressive world, there is absolutely no sign of draw-in or pop-up. Climb a high structure and look around, even the farthest island can be seen! It's an extraordinary sight, something you're not common to find in future adventure games.