Next to Sean Connery, I always knew Pierce Brosnan was the best Bond. And next to Goldeneye for the N64, this game is.
User Rating: 8.3 | James Bond 007: Everything or Nothing PS2
I admit I'm not a Bond Fanatic. Sad to say, the only Bond movie I have completley watched is the one where Bond goes to Japan and fights in a volcano with nijas to back him up. Anyways, I got this game almost when it first came out. I was originally going to buy Nightfire, but then my brother urged me that we could just save up a bit more and get Everything or Nothing. So we did. We brought it home, and was more than impressed with the graphics. The way the first mission was part of the introduction and the basic gameplay practice was genius. And for the next 2 months, it was me and my ass glued to the couch playing 007. After beating the game in the first week, I explored the multiplayer campaign. It was vast. Perhaps too vast, since after over 2 years owning this game, I still haven't beaten it 100% including all the platinums and multiplayer maps. This eventually lead to boredom. Of course, this boredom didn't last long, because I was harassed by Star Wars Battlefront's kick-assism later that year. I still play Everything or Nothing, but not each play lasts only a half an hour or last, for the missions, no matter how much action-filled, is very short. To pick up on one part of the story leaves you feeling blank, either because it feels like fastforwarding through a movie, or because you don't have all the cooler gadgets and upgrades you have by the end of the game. Repeated attemps in trying to get Platinum awards lead to utter frustration. Using cheats don't help. At least, it doesn't make it more fun.
But, overall, the first third-person Bond game has its ups, probabhly more than its downs. The hand-to-hand combat system leaves you with a weapon at any given circumstance. Wall cover, and manual targeting reticles give life to the gameplay. The vehicles, featuring uber motorcycles, a van and a car, a tank, and a cargo truck and more, make it fun to be unstoppable. Well, almost unstoppable. I still think the year 2004 didn't have the highlight of good movies, but sure did make room for creative games and gameplays.