Katamari Damacy has the craziest, most unique concept to date: you're a green, pint-sized little prince (about a centimeter high) who you'll spend your time as he rolls up the "rolling, sticking, never-stopping, ever-swelling, clump of stuff". That's basically the gameplay. The controls are VERY simple and they'll take you about 7.9 seconds to figure out. The only important buttons are actually the two analog sticks, which will control the "little magnetic ball. It's kinda hard to describe the game without showing you, but it's your job to make your little magnetic ball as big as possible within the time limit. At first you're character's little magnetic ball will be about the size of an ant and you'll only be able to pick up teeny-tiny objects like thumb-tacks, small coins, etc. Here's where the fun is: with every object you pick up, the object will stick to the ball, thus making it larger with with every item. Then, you'll be able to pick up larger objects ranging from pachinko balls, to mice, to food, to cats, to even people, cars, buildings, and eventually islands. The result is an incredibly satisfying ball of junk that wreaks havoc around the world, and it's absolutly addicting. That's pretty much what you do and it works well. The game is even as fun to watch as it is to play. The only problems I had with the game were the fact it's quite short, and there were some minor camera issues . . . . . Actually there is one more problem: many people will pass this game up, simply by making a glance at the game cover or by giggling at the fact that you make big balls. But I erge every PS2 owner to look behind the wierdness and get a copy of 'Katamari Damacy' for the terrific $20.
Katamari Damacy is one of those rare gems that make absolutely no sense and surround the player in absurdity, yet provide for hours upon hours of bliss. It may pull you in with its dancing panda bears, colorful mushrooms... Read Full Review
From the opening sequence, it’s clear that Katamari Damacy is something unique and wholly original. The game’s premise is as simple and bizarre as its gameplay, as the King of All Cosmos tasks his young son, the Prince... Read Full Review