ThrillZone/ShillZone/BrillZone/CalZone/TromZone/ad infinum

User Rating: 9 | Killzone 2 PS3
Hype swirls around this game like the squalls of dust spat and ragged run by torrents of lead from Helghast rifles. Spotted by red-eye we duck and roadie run through deathly trench and sun-beam lancing through windows as pain lances through, sunlight shafts punctuate eerie calm before the storm brewed by towering tesla.

At times, the game is poetic in its beauty and the way in which it immerses you in the game-world. This review is going to be kept succint becase, in a very rare case, I think it's a game that everyone should experience with as little prior judgment as possible. By no means do I imply that everyone will enjoy it equally, or perhaps at all, but to approach what is indisputably a milestone in both graphics, immersion and a long-lost sense of inertia in First Person games with the notion of 'good', 'bad', '10/10' or 'over-hyped and a letdown' is to do a disservice to both the developers and yourself.
Yes, the game has flaws. The dialogue is comprised of an endless stream of machismo expostulations, and the cast are instantly forgettable. What has been said about the over-arching plot is a little myopic however, as without giving anything away it does touch on an interesting topic and issue of conflict and invasion.

Just play it. Rent it if you're not sure. One way or another this game is history in the making; like Edge has said, it's testament to craft and creativity, as one is near-perfect and the other non-existant. I think developers can learn exactly and precisely what to do and what not to do from this game, and it has me smiling broadly in anticipation of where the highlights of the genre will go from here.

Nny
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