KILLZONE KILLS ALL

User Rating: 8.1 | Killzone PS2
It's tough to top the current crop of established action games with a brand new franchise, but that hasn't stopped Sony and developer Guerilla from trying with Killzone, a new story-driven first-person shooter developed for the PlayStation 2. The game features a fairly lengthy single-player campaign, an interesting story and art direction, and a fully developed online multiplayer mode. But Killzone's recipe for success falls flat once you actually delve into the game, where you'll encounter an array of minor technical issues and an unfortunate lack of overall refinement. It's a functional shooter, but with a couple of extra coats of paint, it could have been a whole lot better.


Repel an attack by the invading Helghast--or die trying--in Guerilla's Killzone.
Killzone's premise is one of its strongest points, though the story itself isn't told particularly well and fails to expand upon its most interesting aspects. At some point in the future, humankind colonized space, and a militant splinter group broke away and settled on the planet Helghan. These colonists were slowly changed by their new world's atmosphere over a period of years until they effectively became an entirely new race: the Helghast. After a bitter war and subsequent period of isolation, the Helghast forces rebuilt themselves and began a new assault on humanity, starting with the nearby world of Vekta. It's up to you, of course, to fight off this invasion and stop the Helghast from realizing their plans of dominion.